Skip to main content

Nintendo Switch Online + Expansion Pack shows the joy of short games

Nintendo Switch Online + Expansion Pack is now available, giving Switch owners access to a small library of Nintendo 64 and Sega Genesis games for a hefty price. It’s not a particularly good deal, as the Nintendo 64 app only includes nine games currently, including some truly left-field picks. A lack of button remapping options also makes certain games a nightmare to play unless you buy a wireless Nintendo 64 controller.

Regardless of how strong the deal is, I decided to check it out for myself. I didn’t have a Nintendo 64 growing up and only played the biggest hits as they were ported to other consoles. I’ve played Super Mario 64 and The Legend of Zelda: Ocarina of Time several times each on a variety of platforms, but most of the games included in Expansion Pack were totally new to me, making it a slightly more valuable deal.

Nintendo Switch Online + Expansion Pack list of N64 games.
Image used with permission by copyright holder

As I started playing my way through games I’d never touched, I quickly noticed something: Many of these games are short. I’m not talking six to eight hours short either. I played three games in a row that could be “completed” in two hours. I didn’t feel disappointed by how quick those experiences were though; I actually found myself wishing games were designed like this.

Recommended Videos

The short of it

I started my deep dive into Expansion Pack’s minuscule N64 library with Sin & Punishment, one of the most obscure games in the batch. Originally exclusive to Japan, the game is a bizarre and wonderful on-rails shooter. Out of curiosity, I went over to How Long to Beat, which tracks video game completion times, to see how long it was. An average playthrough only takes two hours if you play your cards right, and YouTube long-plays are even shorter than that.

I had the exact same experience when loading up Yoshi’s Story, a game I never got to play as a kid. Within an hour, I was already at the game’s sixth and final stage, making it a breezy evening play. StarFox 64 is another one-sitting game, as is Dr. Mario 64’s story mode. You could finish all four of those games in eight hours if you want to, making the service’s high price tag especially eye-popping at present.

An Arwing fires at an enemy in StarFox 64.
Image used with permission by copyright holder

Those length estimates are slightly misleading. Most of those titles feature hard “game over” systems. If I get all the way to the end of Sin & Punishment and use up all my continues, I start again from the top. It’s a holdover design from the arcade days where more plays meant more quarters. That idea was already a little dated (and frustrating) by the time the N64 dropped and you can see that design philosophy changed through the console’s lifespan.

But what’s surprising to me is how effective those games are at making me actually want to replay them. Take StarFox 64, for instance. I can complete a full run of that in two hours. In fact, I’ve done that countless times before. And yet, I keep coming back to it anytime it becomes readily available to me. The “one-sitting” aspect is a huge appeal when it comes to revisiting it. With multiple paths to explore, there’s always something for me to discover when I return to it — and I don’t need to commit a ton of time to do it.

Yoshi’s Story isn’t as great a game by comparison (in fact, it’s downright unsettling), but there’s a similar appeal. A level only ends once you collect enough fruit. You might only see half of a stage before getting booted out, missing out on plenty of secrets. I’m already thinking about replaying it from the top just to take some new paths.

Yoshi's Story Retro Commercial Trailer 1998 Nintendo

This idea is present in some classics that aren’t yet on the service too. The original Pokémon Snap can be finished in under three hours, but I’d guess that most people who grew up with it spent at least three times more playing it. With tons of pictures to snap and secret routes to find, it’s a game that rewards those who go back, rather than blazing through it and moving on. I’ve probably played that game for as many hours as I’ve played New Pokémon Snap, a game that’s much more content-rich, but comparable in quality despite how much time is needed to hit credits.

These days, players tend to equate monetary value with time. It’s understandable; imagine paying $70 for a game that you can beat in two hours. But some of gaming’s greatest hits are short experiences. Super Mario Bros. is an incredibly quick game on paper, but there’s a timeless joy to it. You could spend a lifetime trying to master it.

I’m not saying games should go back to this era — it just wouldn’t make sense for something like Far Cry 6. But more games could benefit from this style of air-tight design that motivates players to keep booting it up because they want to, not because they feel like they have to. I’ll probably keep playing StarFox 64 from start to finish every time it’s made available to me. Though next time, let’s just hope it’s less expensive than it is here.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
My favorite Switch game of the year is already 25% off
Monkeys smash a robot in Super Monkey Ball: Banana Rumble.

It's been a peculiar year for the Nintendo Switch. The system has gotten a new exclusive every month this year, but few heavy hitters. Remakes and ports have padded out 2024, while smaller experiments like Nintendo World Championships: NES Edition have filled the cracks in between. There's few games this year that would rank on my list of all-time favorite Switch exclusives -- except for one.

Super Monkey Ball: Banana Rumble is that good, and if you don't believe me, you can try it for yourself right now. Sega's platformer is currently on sale during Nintendo's summer Play Together sale, which cuts the price of several multiplayer games. Despite just launching in June, you can now get Banana Rumble for $37, which is a 25% discount.

Read more
This free Nintendo Switch game is messy, but endearingly weird
Denpa Men run around a town in The New Denpa Men.

The Nintendo Switch just got a new free-to-play exclusive, and it's a big deal for a very niche but dedicated fanbase. The New Denpa Men is the latest entry in developer Genius Sonority's Denpa Men series. If you haven't heard of that before, there's good reason. The series debuted on Nintendo 3DS and has had several entries since, spanning out to mobile, but its most recent installments were exclusive to Japan. The Switch release brings the quirky RPG back west, which marks an exciting return for its cult following.

Or it should have been exciting, at least. As it stands, The New Denpa Men is a bit of a mess at launch. A laughable English localization, a frustrating online requirement, and some pesky microtransactions already have fans torn. While those are all issues that have bugged me during my first few hours with the release, I'm still finding some endearingly weird charm in the RPG. It feels like a return to a different era of Nintendo, where the company's hardware gimmicks led to some welcome creative swings.

Read more
After 7 years, the Nintendo Switch finally has an official Joy-Con charging stand
Purple and green Joy-Cons on the black charging stand. There's another charging stand next to it, but it's lying flat on the table with two white Joy-Cons.

You'd think Nintendo would have released a Joy-Con controller charging stand by now, but you'd be wrong. Nintendo is finally releasing one on October 17.

The company announced on X (formerly Twitter) on Thursday that it's releasing an official Joy-Con Charging Stand -- more than seven years after the Switch itself debuted. We don't have any other details, nor is it available for preorder, but based on the product images, it seems to support all Joy-Cons -- even the Nintendo Entertainment System Controllers. It also appears to work vertically on a stand and horizontally if you want to lie it flat. As with the Switch itself, it has a USB-C connector on the top.

Read more