Skip to main content

Thanks to Nintendo Labo, my daughter can be Optimus Prime

Steven Petite/Digital Trends

When my daughter first glanced at the Nintendo Labo Robot Kit, she thought we were building a Transformer. I explained that it wasn’t exactly a Transformer. Roughly four hours later, I helped her put the cardboard backpack straps over her shoulders, slid her feet into the straps, adjusted the yarn length of the arms for optimal punching motion, and attached her robot visor. Then she began to joyfully stomp and punch through buildings and flying saucers. It didn’t take long for her to figure out that if she bent her knees, the robot transforms into a car.

In my daughter’s mind, putting on the cardboard turns her into a Transformer.

“I told you it was a Transformer,” she said.

Recommended Videos

You don’t literally play as Optimus Prime, but that’s not the point. The Labo robot does what it sets out to do, at least for young, imaginative minds with restless bodies. In my daughter’s mind, putting on the cardboard turns her into a Transformer. Isn’t that what matters?

Building a transform…er, robot suit

Before you or your kids can don the suit and get to smashing, the Toy-Con robot must be built. Construction is integral to the Labo experience. As the most elaborate of the current Labo Toy-Cons, the robot takes a solid afternoon of work to build. Nintendo estimates between three and four hours. Working alongside my wife and daughter, we found that spot on. It took us about three and a half hours from opening the box to completing the final step.

Steven Petite/Digital Trends

Though it takes a while to finish, Nintendo did an excellent job making the instructions intuitive and easy to follow. The manual is an interactive on-screen guide that provides an exhaustive, but incredibly useful, perspective. Every required fold is dutifully demonstrated on screen. The Joy-Con acts as the remote, which you can use to fast forward and rewind, zoom in and out, and pan around the screen to see different angles of each step. The thoroughness of the guide makes it hard for something to go awry throughout the eight multi-part steps.

Spending a Saturday sprawled across the living room floor with my wife and daughter was a joy.

Still, it’d be a taxing process to build the robot solo. You’ll want someone holding the controller while another person (or two) works on the task at hand. At one point, my daughter and wife took a break while I worked on the backpack straps. Once solo, I found scrolling back and forth between the myriad of folds, and fast forwarding to see what comes next, to be cumbersome.

There’s also the question of whether the robot can be built without the help of an adult. Obviously, that depends on the age, aptitude, and demeanor of your kid, but the clear answer for me was a no. My seven-year-old daughter is a big fan of Lego, but the length of the build and the complexity of its steps made it an arduous task.

She had no problem folding along the creases, but turning the flat pieces into refined structures took some guidance, trial and error, and often an extra pair of hands.

Four instructions proved particularly tough: fastening the grommets, placing reflective stickers, tying the string, and threading the leg and backpack straps. Each of these steps required a combination of finesse, patience, and persistence that small children rarely possess.

That’s not necessarily a problem. Spending a Saturday sprawled across the living room floor with my wife and daughter was a joy. Despite my wife and I completing the brunt of the build, my daughter contributed each step of the way. And when we had the robot fully assembled, she was proud of the work we did together.

Putting our build to the test

Though the robot Toy-Con felt surprisingly sturdy for a hunk of cardboard, I was worried it would fall apart when put to the “child-flailing-her-arms-and-legs-as-fast-as-humanly-possible” test.

Steven Petite/Digital Trends

I’ve been surprised. Despite the consistent thud of the power pistons hitting the top of the backpack each time she stomped and punched, there are no signs of structural weakening. It’s cardboard, so we imagine that it’ll give out eventually, but there’s no sign of problems so far.

Sure, [the game’s] visuals are underwhelming, to put it kindly. She didn’t seem to notice or care.

While I grew tired of the kit’s bundled game after a couple rounds, I feel bad even saying that — because it wasn’t made for me. It didn’t matter to my daughter that the game is nothing more than a “destroy everything in sight” simulator. She didn’t care that the visuals are underwhelming, or the objectives simple. I imagine other kids will feel similarly.

There’s also a versus mode where the second player can fight with a pair of Joy-Cons, and a training mode that teaches you new moves through a series of challenges. She tried them out, but my daughter quickly gravitated back to the main game mode, where she could topple skylines and chase down bizarre flying saucers.

As a parent, I initially saw the Robot Kit as an opportunity for some fun bonding time with my daughter. It has proven to be that and more. When my daughter arrives home from school today, I fully expect her to ask if she can be a Transformer again. So, is $80 a fair price for some cardboard and a simple smash-em-up game?

Absolutely.

Steven Petite
Former Digital Trends Contributor
Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Nintendo’s Alarmo turned my bedroom into a battleground
The Alarmo sits on a nightstand.

 

It was only on day two of introducing Nintendo’s new alarm clock to my household that my girlfriend began to crack. As we woke up one morning to the chaotic sounds of Splatoon 3, she turned to me in a morning daze. “I don’t like the Alarmo,” she sadly squeaked with tired sincerity. “It’s aggressive.”

Read more
Analogue’s 4K Nintendo 64 is coming next year, but you can preorder it next week
An Analogue 3D on a grab background. It looks like a black N64. In front are a controller and to the side are some N64 cartridges.

Analogue, the retro hardware emulation company, has officially delayed the Analogue 3D, its Nintendo 64 console. However, it released the first images of the console to tide us over until it launches next year.

The Analogue 3D was originally announced in October 2023 for a 2024 release, but the company announced Wednesday that it'll now be aiming for a release in the first quarter of 2025. It'll cost $250, come in black and white colors, and preorders will open up at 8 a.m. PT on October 21 on the Analogue website. This doesn't include a controller, but Analogue partnered with 8BitDo to create a Bluetooth N64 controller you can buy separately for $40.

Read more
Another Nintendo Switch emulator has shut down
A Nintendo Switch with a list of cloud saves on the display.

Another day, another Nintendo console emulator that has ceased operations. A developer at Switch emulator Ryujinx announced on its Discord that it's shutting down.

The message, shared to X (formerly Twitter) by video game news aggregator Wario64, says that the lead developer on the project, known as "gdkchan," was contacted by Nintendo and told to "stop working on the project, remove the organization and all related assets he's in control of." Nintendo also offered some sort of agreement, although the terms are unknown.

Read more