Skip to main content

New ‘No Man Sky’ trailer reveals the many perils of exploring the universe

No Man’s Sky has been marketed as an exploration-first game from the beginning, with its 18 quintillion planets hosting a wide variety of trees, lakes, and animals. But with so many lifeforms, there are bound to be a few that want you off their planet — or dead.

In the new “FIGHT” trailer, an AI voice on board the player’s ship warns of incoming hostile ships as they draw near to a planet covered in rocks and teal bodies of water. Elsewhere, a pilot fires his blasters with machine gun-like intensity as his ship approaches an array of much larger vehicles. Each hit clearly causes damage, with explosions visible on the hull from several hundred yards away.

On the ground, things are just as dangerous. We see floating robotic creatures, similar in design to the sentinels in the Halo series, which pepper the player with their small blasters. A much larger robot, with two giant legs and a much more powerful blaster on its “forehead,” also attacks. The trailer also gives us a very brief glimpse of combat with an organic life form; in this case, it looks like a cross between a spider and a crustacean, and it seems unfazed by small arms fire.

The difficult part of about judging this trailer, or any number of videos that developer Hello Games has released up to this point, is that you can’t be guaranteed to see anything like it when you finally play No Man’s Sky for yourself. In fact, you’re much more likely to discover your own deadly life forms, and the chance of actually running into another player — who may just want blood — is exceptionally low. Perhaps that’s for the best.

No Man’s Sky finally releases on August 9 for PlayStation 4 and PC.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Marvel’s Spider-Man 2 fixes one of its predecessor’s biggest flaws
Venom perched on a rooftop.

Insomniac Games has always had a penchant for silky smooth controls, and while Marvel’s Spider-Man 2 doesn’t make any drastic changes to gameplay, the new Symbiote and Bioelectric abilities give both heroes (Peter Parker and Miles Morales) more options when taking on groups of enemies. Both Spider-Men are a joy to play as in Marvel’s Spider-Man 2. Traversal has also seen minor, but helpful improvements, with the addition of web swings and the ability to swing around corners, which ensure that almost no roadblocks to movement exist while playing as a Spider-Man.

That’s why I was surprised that some of the most memorable moments of Marvel’s Spider-Man 2 for me were moments where I wasn’t in control of Peter or Miles -- and I’m not just referring to the sequences where I controlled a drone or Spider-Bot. Some of the weakest parts of the first Marvel’s Spider-Man were the ones where I wasn't controlling the titular hero. That’s not the case in this sequel, though, making that one place where Marvel’s Spider-Man 2 is a clear, drastic improvement over its predecessor.

Read more
What is the code to the Lizard’s lab in Spider-Man 2?
Spider man pressing keys on a tablet.

Dr. Connors, aka The Lizard, is forced back into his reptile state after Kraven injects him with his old serum in Marvel's Spider-Man 2. This would be bad enough, but he's also the only one who knows the truth about the symbiote and how to potentially get it off of Peter. Before that can happen, you need to track him down and inject him with the cure, and your search begins at his home in Queens. While exploring Connors' home, you discover that he had his own laboratory built underneath it for his experiments. Naturally, he wanted to keep this secret and put a passcode on the entrance. There's a small puzzle to uncover the code, and this isn't a puzzle you can skip. Here's how to open the lab.
How to open the Lizard's lab

After exploring Connors' home and finding the panel to the lab, you will see a screen with four colored panels with one to four dots on each in order. Each one plays a tone, so the code is asking you to find the right musical tone. The clue here is the sticker of the barn on the upper right. If you visited the baby's room on the upper floor, you will have heard the Old MacDonald song when interacting with a toy in the room. That's the tone you need to recreate. The correct order to press the keys is 4,4,4,1.

Read more
How to change suits in Spider-Man 2
Spider-Man soars through the air in a biomechanical suit in Marvel's Spider-Man 2.

Everyone knows the iconic Spider-Man suit. The red-and-blue spandex uniform has been iterated on and altered hundreds of times over the course of decades, leading to some similar and some very different designs. Spider-Man 2 introduces Venom and the symbiote suit to the mix as a plot point, but there are almost 70 total suits from various comics, shows, and movies to unlock and wear between Peter pParker and Miles Morales. Unlocking them is one thing, but changing between them, and their new styles, is another. With this guide, you will be able to change your spider style as fast as our heroes when duty calls.
How to change suits

Once you've snagged your first additional suit and used some Tokens to unlock it, changing between them is a breeze. Simply open your menu, go to the Suits tab, and highlight the one you want to wear. If you want to switch between Peter and Miles, simply hit L2 or R2 to cycle between the Spider-Men since each has their own unique set of suit options. Press X on the suit you want to wear and -- bam! -- your Spider-Man is now decked out in a new style. However, that's not all. Many suits have additional styles you can unlock by spending some Tech Parts. These give you three additional color options for that specific suit to further customize your look.

Read more