Skip to main content

The one way the Steam Deck succeeds where the Switch failed

I recently went on a trip, which brought up a question I face every time I spend a few nights away from my gaming PC: How am I going to play games? For nearly five years now, my answer has been to pack my Nintendo Switch. This time, however, packing up my Switch felt like a compromise I didn’t want to make.

Like a lot of folks, I’m eagerly awaiting for Valve to get around to my Steam Deck reservation. With the clock ticking in the back of my head, I realized the major shortcoming of the Nintendo Switch: Cross-save support. Apart from graphics, battery life, or even the comically large size, the Steam Deck succeeds in an area where the Nintendo Switch never capitalized.

Recommended Videos

And I’m confident saying that even before my Steam Deck pre-order has arrived.

Situational gaming

Person holding Nintendo Switch, looking at the home screen.
Nintendo

My Steam Deck hasn’t arrived yet, but I had a short chance to handle and look through the system on my recent trip (thanks, Giovanni). I’ve also seen how it performs across a range of tests, talked with various owners of the system, and done enough research that Google autocompletes “Steam Deck” before I’ve gotten my first few characters out. I know how the system feels, performs, and behaves, despite the fact that mine hasn’t shown up yet.

Handheld gaming is rarely the preferred way to play.

All of that isn’t important, though. The most important thing about the Steam Deck is that I can carry my progress with me. Handhelds have and forever will be platforms of compromise, so while it’s nice to look at benchmarks and talk ergonomics, the fact remains that handheld gaming is rarely the preferred way to play. It’s situational gaming, where you’re willing to compromise just to keep playing.

With my Switch, I find myself running into the same issue time and again. I get ready for a trip, I browse the eShop for deals, and I pick up some long RPG to keep my attention. I never end up making much progress, though, because I’m well aware that when I get back to my PC, I’ll just play on that.

There are problems with the Switch, but none of them bother me. Graphics, frame rate, the Joy-Con’s controls — none of it matters because I’m willing to compromise for portability. What matters is starting from scratch, and that’s something the Steam Deck doesn’t make you do.

Failing cross-saves

The Witcher 3 running on Nintendo Switch.
Reddit User ConnerBartle

The Switch could have ended the Steam Deck before Valve made the first announcement. But Nintendo never capitalized on one of the best features that developers pushed for: Cross-saves. There’s a decent list of Nintendo Switch games that support cross-saves, and they’ve been the backbone of my experience with the handheld.

Outside of Switch exclusives, I mainly play games that allow me to carry my progress back to my PC: Hades, The Witcher 3, Divinity Original Sin 2, and even Civilization VI (as problematic as that port is). There’s also the rogues’ gallery of live service titles with cross-progression on Switch, like Rocket League and Fortnite. 

It’s clear that Nintendo never made the effort the cross-saves.

Nintendo didn’t recognize the rising tide, and it didn’t put any systems in place to make cross-saves between PC and Switch easier. If I could transfer my Dragon Quest XI or Ni No Kuni save like I could with Immortals Fenyx Rising, I probably wouldn’t have pre-order the Steam Deck. Or, at least, I wouldn’t have been as eager to.

I don’t want to downplay the effort required to get universal cross-saves working, but it’s clear that Nintendo never made that effort. And transferring progression is all the more important considering the dumping ground of ports and rereleases the Switch has become in its late years.

Elden Ring running on a Steam Deck.
Image used with permission by copyright holder

The Switch isn’t a failure by any metric, but Nintendo could have given the system a lot more legs this far out from release with broader support for cross-saves. The Steam Deck solves that problem for gamers like me who don’t mind compromising on performance if it means picking up where you left off.

Jacob Roach
Lead Reporter, PC Hardware
Jacob Roach is the lead reporter for PC hardware at Digital Trends. In addition to covering the latest PC components, from…
10 essential Steam Deck games you’ll keep coming back to
Hades 2 key art from its first trailer.

I can't imagine life without my Steam Deck. Valve's handheld PC has fundamentally changed how I play games with a massive chunk of my playtime now happening on the device. I don't travel without it and I'm even using my Nintendo Switch less and less because of it. It's a life-saver for someone who travels and commutes quite a bit.

Because I'm so often on the move, I like to keep a few games always installed on my Steam Deck. It's a small handful of titles that I can bring up any time when I'm not sure what to play. These tend to be "infinitely replayable" titles, like roguelikes, that can kill a long flight or train ride with ease. If you're looking for some standby games that you can always go back to when you need something to play, I recommend keeping these games installed on your Steam Deck at all times.
Vampire Survivors

Read more
Grand Theft Auto 5 is no longer supported on Steam Deck
Trevor, Michael, and Franklin are all holding guns in GTA 5 promotional art.

One of the most popular games on Steam has hit a snag for Steam Deck players. Grand Theft Auto 5 and Grand Theft Auto Online are no longer supported for Valve's PC handheld.

Rockstar Games explains in a post for Update 1.69 (and spotted by The Verge), that its game won't be supported by Steam Deck due to the integration of BattlEye Anti-Cheat for Grand Theft Auto Online. The goal was to put a limit on cheating in its open-world MMO, but that came at the cost of Steam Deck support.

Read more
These Switch bundles come with one of Nintendo’s best multiplayer game for free
nintendo switch mario kart 8 deluxe bundle peach yoshi

Nintendo is kicking off the holidays early with two new Switch bundles set to release "early this fall" that will basically give you a copy of Mario Kart 8 Deluxe and Nintendo Switch Online for free.

Nintendo announced the bundles on X (formerly Twitter) on Monday. The bundle with the regular Nintendo Switch and Neon Red and Neon Blue Joy-Con controllers will cost $300, while the one with the Switch OLED and white Joy-Cons will sell for $350. Both bundles include a console, a digital download of Mario Kart 8 Deluxe, and 12 months of Nintendo Switch Online.

Read more