Skip to main content

Persona 5 Strikers preview: A mixed spinoff for fans

Persona 5 Strikers needs to do one of two things. It either needs to appeal to newcomers of the Persona franchise that have been turned off by the tedious nature of the mainline entry, or it needs to serve as a worthy sequel to die-hard fans of Persona 5 who will revere it just as much. In a perfect world, it obtains a balance of both ideas.

After playing the opening hours of the game, I’ve found that Strikers retains a lot of the style of Persona 5, but lacks the main hooks that made the initial game so compelling to its audience. On top of that, it feels extremely long in the tooth so far. Even though the first dungeon of the game moves at a faster clip than the opening of Persona 5, it is nevertheless a dialogue- and tutorial-heavy introduction.

This is still a game aimed at Persona fans

Persona 5 was the first Persona game that I ever attempted to play. While I fell in love with its style and music, its laborious pacing prevented me from getting hooked. I’m not the only one. In talking with friends and peers that are fans of the series, it seems that unless Persona 5 completely draws you in and becomes an obsessionthe only game you want to play — then it’s not for you. It’s incredible that some people, after finishing Persona 5 with 150-plus hours logged, immediately want to jump in again. That’s an incredibly powerful feeling to inspire in someone.

Persona 5 Strikers Dialogue
Image used with permission by copyright holder

Persona 5 Strikers is going to be a significantly shorter experience than Persona 5. According to a representative for the game, it should take the average player around 30 hours to complete. I was also told that the preview portion with the opening dungeon would take around two hours if mainlined, and up to five hours with extra elements. I tried to complete this initial dungeon as quickly as possible, and I blew past the two-hour mark, ending up closer to five.

Like Persona 5, the majority of my time spent in Persona 5 Strikers so far has been dominated by its dialogue. The Phantom Thieves, a ragtag group of high school and college students that attempt to purify the souls of society’s cruelest, are on summer vacation. The nameless protagonist, code-named Joker, has returned to Shibuya for the break to hang out with his friends.

Persona 5 Strikers Locations
Image used with permission by copyright holder

While the dialogue the group shares is well-written, clearly defining their individual personality traits, it simply goes on and on and on. Just when you think they’ve discussed everything that needs to be talked about, someone else finds something to say. The conversations, as interesting as they are, feel like you’re cycling through an endless menu, which is exacerbated by the static shots that frame the encounters.

The way in which Persona 5 condenses its time is by switching out the turn-based mechanic of its predecessor for Musou gameplay, seen in games such as The Legend of Zelda: Age of Calamity, where players fight a horde of enemies in real time, dealing large and devastating attacks. The mechanic fits the theme of Persona, and really opens up when the game allows you to play as Phantom Thieves other than Joker.

It lacks what made Persona 5 great

While Musou grafts well to the style of Persona, it’s not nearly as compelling as the tactical turn-based gameplay in Persona 5, which is one of the few things that did keep me engaged when I played it. The turn-based system also provided more room for all the different gameplay elements to breath: Using items, dealing damage with Personas, choosing which character to attack with, etc. The frantic pace of the battles in Strikers makes for far less elegant gameplay.

Persona 5 Strikers Combat
Image used with permission by copyright holder

The opening dungeon is much easier than what I’ve come to expect from Persona 5 , with frequent checkpoints that allow you to leave the dungeon, resupply, and return to exactly where you left off. While I felt like one wrong move could spelled doom in the first dungeon of Persona 5, the initial area in Strikers proved no such challenge. Hopefully, future dungeons increase the difficulty. The rest of the gameplay feels a bit watered down due to that lack of difficulty, making who you fight with and how you use them relatively unimportant, just as long as you’re in a constant state of attack.

Outside of combat, there’s certainly enough dialogue to please Persona fans, but the lack of the school framing and social structure makes the interactions all feel relatively empty. Joker was a character that evolved over time and made an impact on the characters around him in Persona 5 a protagonist that propelled the story forward. So far, he’s nothing more than a fly on the wall in Strikers.

The game also extends the plot of Persona 5 rather than Persona 5 Royal, the rerelease of the game that added new stories and characters, and the title that most fans agree is better than the original. Players of Royal will likely be disappointed that the elements introduced in that game may has well never have existed in Strikers.

Persona 5 Strikers Joker
Image used with permission by copyright holder

Persona 5 Strikers, even though it’s a smaller game than Persona 5, still feels like a big game compared to most. There’s a lot more to see and do, and I feel there’s a chance that the trepidation the initial dungeon made me feel will subside the more time I spend with it. I am compelled by its story, which smartly explains why the gameplay is different in the first place. Thanks to the intriguing plot, and the quality of dialogue, I expect die-hard Persona fans to still ultimately enjoy their time with it. I do not expect them, however, to become as enamored by it as they were with Persona 5.

Tom Caswell
Former Digital Trends Contributor
Professional video producer and writer, gaming enthusiast, and streamer! twitch.tv/greatbritom
After years of wishing, Persona games are coming to Nintendo Switch
Joker from Persona 5 Royal.

In today's June Nintendo Direct Mini, Atlus revealed that Persona 5 Royal, Persona 4 Golden, and Persona 3 Portable are coming to Nintendo Switch.

Persona 5 Royal will be the first one to be released on October 21. Persona 4 Golden and Persona 3 Portable will arrive later. Earlier this month during the Xbox & Bethesda showcase, Atlus previously revealed that the three games would be released on Xbox and appear on Xbox Game Pass as well.

Read more
Everything announced at the June 2022 Nintendo Direct Mini Partner Showcase
Mario, Rabbid Peach, and more characters pose in Mario + Rabbids: Sparks of Hope key art.

Lagging behind a strong State of Play from Sony and an excellent Xbox & Bethesda Games Showcase from Microsoft, Nintendo has now held a presentation of its own. It's not a full-blown Nintendo Direct, though. Instead, this June 28 presentation is a Nintendo Direct Mini Partner Showcase, the first of its kind since 2020. As the showcase's name suggests, this is shorter than a typical Nintendo Direct and mainly focused on what third-party developers and publishers are bringing to Nintendo Switch in the coming months. 
As Nintendo has said that this presentation would contain "roughly 25 minutes of info on upcoming third-party #NintendoSwitch games" on Twitter, don't expect the likes of The Legend of Zelda: Breath of the Wild 2 or Metroid Prime 4 to show up here. Still, there are plenty of cool games like Mario + Rabbids: Sparks of Hope that make an appearance here, and we have a clearer idea of what the biggest third-party Nintendo Switch games of 2022 are. We kept track of everything announced during the Nintendo Direct Mini Partner Showcase, so you can look below and see everything Nintendo and its partners revealed throughout the event.
Nintendo Direct Mini: Partner Showcase | 6.28.2022
Nier Automata is coming to Nintendo Switch

In one of the most notable announcements of this Partner Showcase, we learned that the critically acclaimed Nier Automata is finally coming to Nintendo Switch. It's one of PlatinumGames' best titles and has an amazing story, so be sure to check this out on Switch if you haven't already. It's also a native port, and not a cloud version either. Nier Automata: The End of YoRHa Edition launches on October 6.
First look at Return to Monkey Island gameplay
Return to Monkey Island | Gameplay Reveal Trailer
After it was confirmed earlier this year, we finally got a deeper look at Return to Monkey Island's story and gameplay. It's got a distinct and pretty new art style and looks faithful to how the old Monkey Island games play, so hopefully, it lives up to series fans' lofty expectations. It will be released in 2022.
Mario + Rabbids Sparks of Hope release date confirmed

Read more
These three Persona classics are headed to Xbox and PC
Joker from Persona 5 Royal.

The Persona series is finally headed to Xbox for the first time ever, as announced during the Xbox and Bethesda Games Showcase 2022. The games include Persona 3 Portable, Persona 4 Golden, and Persona 5 Royal -- all of which will be available on Xbox Game Pass for consoles and PC.

You'll be able to play Persona 5 Royal on Xbox starting on October 21. The rest of the games will come at a later date. Check out the announcement trailer from Microsoft's big show.

Read more