Skip to main content
  1. Home
  2. Gaming
  3. News

PlayStation discs are dying in 2028, and fan backlash isn’t changing Sony’s mind

Sony is pushing PlayStation toward an all-digital future, protests be damned

Add as a preferred source on Google
Book, Publication, Adult
Unsplash

Sony just hit the final nail in the coffin for physical game discs for PlayStation. Despite the month-long backlash from its fans, the company has confirmed that it is still going ahead with its controversial decision. Sony CFO Lin Tao addressed the criticism during the company’s latest earnings briefing, confirming that Sony plans to proceed with its decision to end physical disc production for new PlayStation releases beginning in January 2028.

Tao acknowledged that players have strong opinions about physical media, while saying Sony spent considerable time evaluating the decision before reaching its conclusion. But at the end of the day, the message was still the same.

Sony has heard the protests

Sony originally announced the cutoff at the start of this month. Games released before January 2028 will remain unaffected, and existing physical copies will continue working. New releases after the cutoff will be sold digitally through the PlayStation Store and retailers. The announcement has generated considerable pushback from collectors and preservation advocates. Kotaku reports that physical-games group DoesItPlay is now organizing a week-long PlayStation boycott for mid-August as part of the protest.

Recommended Videos

There are good reasons players care beyond having a plastic box on a shelf. Physical copies can be resold or shared with friends. Aside from just being more accessible as a second-hand purchase, the obvious benefit is also that physical copies preserve video games. This is perhaps one of the biggest reasons for the pushback. Sony recently announced that the PS3 and PS Vita stores will stop accepting new purchases globally in July 2027. Previously purchased content will remain downloadable for the foreseeable future.

Physical games aren’t dead yet

Sony certainly has numbers supporting its move toward digital distribution. In the quarter ending June 30, 82% of full-game PS4 and PS5 sales were digital downloads. But that also leaves around 18% of purchases being physical copies. For a platform with 125 million monthly active users, that is hardly an audience you can simply pretend does not exist.

Sony’s digital ratio also stood at 83% during the equivalent quarter last year, meaning digital’s share actually slipped by one percentage point year over year. Retailers apparently remain part of Sony’s plans, but the product sitting on the shelf could eventually become little more than packaging.

Tao added that publishers could continue selling boxes containing digital codes in markets such as North America. She also argued that a disc drive is not what differentiates PlayStation from gaming PCs, pointing instead to affordability, curated content, and a stable gaming environment. For anyone hoping that noise would save PlayStation discs, its response leaves very little room for optimism.

Vikhyaat Vivek
Vikhyaat Vivek is a tech journalist and reviewer with seven years of experience covering consumer hardware, with a focus on…
LG’s bonkers 1,000Hz gaming monitor is now available for $1,000
The UltraGear 25G590B reaches 1,000Hz without dropping below Full HD
LG UltraGear 1000Hz monitor featured.

LG’s insanely fast UltraGear 25G590B finally has a price and a US release date. The 24.5-inch esports monitor is now available to preorder exclusively from LG for $999.99, with free expedited shipping scheduled to begin on September 1.

The headline feature is a native 1,000Hz refresh rate at 1920 x 1080, making it the first Full HD gaming monitor to reach that speed without dropping to a lower resolution. The screen can update up to 1,000 times per second, or once every millisecond. LG also lets users overclock it to 1,100Hz.

Read more
GTA 6 owns November, unless the Ocarina of Time Remake has something to say about it
If any game can launch alongside GTA 6, it’s Ocarina of Time Remake
The cast of The Legend of Zelda: Ocarina of Time poses in promotional art.

When a major studio or publisher drops a legacy AAA title, other studios generally avoid releasing around the same timeline to avoid having their sales eaten by the more popular game. So when Grand Theft Auto 6 finally got its release date, it was clear no one would be shipping their game during the same month.

But another game maker might be challenging it with a goliath of its own. A new discovery on Nintendo’s UK store has sparked speculation that The Legend of Zelda: Ocarina of Time Remake could launch on November 12, just seven days before GTA 6 arrives on November 19.

Read more
Nvidia’s RTX 50 GPUs are about to cost nearly double what you paid at launch
Reported price hikes across Nvidia's RTX 50-series GPUs show some cards nearly doubling in cost since launch, driven largely by AI data center demand.
Nvidia

I remember when a $999 GPU felt like the "expensive but justifiable" tier, something buyers saved months for before building their dream gaming PC. Nvidia's about to make that price feel affordable.

Back in January, reports surfaced that AMD and Nvidia had warned board partners about incoming price increases. 

Read more