Skip to main content

‘Prey For the Gods’ heads to Kickstarter, evokes ‘Shadow of the Colossus’

If you’ve been yearning for a game that follows in the massive footsteps of Team ICO’s PlayStation 2 classic, Shadow of the Colossus, then Prey for the Gods is the game for you.

On Prey for the Gods’ Kickstarter page, developer No Matter Studios describes the indie game “as an action survival game” set on a wintry island, where players must “destroy the very gods you believe in” in order to survive the unforgiving climate, and solve a world-threatening mystery. The page lists titles like Deus Ex, DayZ, Bloodborne, and the aforementioned Shadow of the Colossus as inspiration for the open-ended and action-heavy gameplay.

The early footage of the game shown in the pitch video gives us glimpses of the game’s female protagonist scaling towering “bosses,” clinging to their fur and scales to find and attack weak spots on their bodies, which evoke the scale and majesty of Shadow of the Colossus’ colossi bosses.

Prey-for-the-gods-screen02
Image used with permission by copyright holder

Outside of combat, the unnamed main character is shown trudging through deep snow within dark forests. According to the Kickstarter page, players will have to survive the harsh, freezing weather by scouring the environment for items to keep them alive, and equipment to use in their battles against the massive gods that roam the landscape. There is, of course, a trade-off between exploration and survivability; the more you explore, the better your equipment will be, but the greater your risk of getting caught in a sudden blizzard and perishing.

Now, if you’re the type to raise a skeptical eye at the phrase “Kickstarter project,” that’s understandable; some Kickstarters often fail to get off the ground, and others end up delivering sub-par products (we’re looking at you Mighty No. 9). However, No Matter Studios is going out of its way to instill faith in Prey for the Gods’ development.

The development team is made up by a small core of industry veterans with a combined 30 years of experience in such games as Titan Quest and Dawn of War. No Matter Studios claims that the game is already around 25-percent complete. That seems reasonable, especially considering the quality of the gameplay footage shown so far.

f8b2764b8d70ec48ec1b2fc6b08e1a35_original
Image used with permission by copyright holder

Similarly, the game’s scope seems appropriate. Even if all the stretch goals are met, the game will only include 5-8 bosses, with most of their Kickstater budget dedicated to polish. Other stretch goals include console versions for Xbox One and PlayStation 4; a live orchestral score; and additional art and animations, as well as more weapons and environments.

The current estimated delivery date is December 2017. At the time of this writing, the campaign has already raised nearly $135,900 of its $300,000 goal in just two days, so it seems pretty likely that Prey for the Gods will meet its funding goals. Frankly, we’re shocked we haven’t seen more games — whether indie or AAA — trying to build upon the formula that Shadow of the Colossus so elegantly executed over 11 years ago, but we’re glad to finally see someone take a crack at it.

You can get the full scoop on Prey for the Gods’ gameplay, art, and development team on its Kickstater page.

Editors' Recommendations

Brendan Hesse
Former Digital Trends Contributor
Brendan has written about a wide swath of topics, including music, fitness and nutrition, and pop culture, but tech was…
Will this year’s Call of Duty game be on Xbox Game Pass?
Key art for Call of Duty: Black Ops Cold War season 2.

Activision Blizzard, which is now owned by Microsoft, is gearing up to announce the next Call of Duty game soon and release it later this year. There's been one major point of contention ahead of this year's Call of Duty: Will it be on Xbox Game Pass at launch? A new report from The Wall Street Journal suggests that is the case.

Historically, Microsoft has added all its first-party games from Xbox Game Studios and Bethesda to Game Pass the day they launched. That applies to big AAA releases like Starfield, as well as more experimental titles like 2022's Pentiment and Senua's Saga: Hellblade 2, which releases next week. Microsoft's public messaging thus far has teased that 2024's new Call of Duty game, expected to be a continuation of the Black Ops subseries, will come to the Xbox Game Pass. That said, Microsoft has not officially confirmed it, so there have been conflicting reports on this actually being the case.

Read more
Is Helldivers 2 coming to Xbox?
A soldier in silhouette in Helldivers 2.

Helldivers 2 was a massive hit right out of the gate for developer Arrowhead Game Studios, and the game's popularity has only grown since its release in February of this year. Shedding the top-down perspective of the first Helldivers, this cooperative third-person shooter took the world by surprise by being equally hilarious, fun, and challenging. It demands everyone work together to overcome massive hordes of bugs while also dealing with the fact that one player's slipup could derail the whole mission in the most humorous fashion. It's a total riot, and it's not hard to see why.

However, players on Xbox haven't had an opportunity to join in on the fun, as the game is only available on PlayStation 5 and PC. Since so many modern games have timed exclusivity, you may be wondering if that's the case for Helldivers 2, and we've got the answer for you below.
Will Helldivers 2 ever come to Xbox?
It's very unlikely that Helldivers 2 will ever come to Xbox consoles. The primary reason for this is that Helldivers 2 is published by Sony Computer Entertainment, which is a direct competitor to Microsoft. Sony is known for being very protective of IPs and brands, meaning the company tends to keep its published games off of competing consoles.

Read more
Marvel’s Midnight Suns dev confirms romance options were never in the game
Magik after opening a portal for the first time in Marvel's Midnight Suns.

When Marvel's Midnight Suns was released in 2022, some were disappointed that players were unable to romance any of the superhero characters in the game. While players have wondered whether or not that was Marvel or Firaxis' decision, Midnight Suns' Creative Director Jake Solomon has now affirmed to Digital Trends in an interview that he truly never considered romance for the game.

"I’ve seen people say romance was a part of this, but it never was. I never even brought it up to Marvel because I couldn’t find a way," Solomon told Digital Trends as part of a wider discussion about his work on XCOM and Marvel's Midnight Suns, as well as the formation of Midsummer Studios. "I think the best way for romance to work is for the characters to respond to what the main character wants, right? I think it has to be like that, so it’s hard to mess with these really defined characters. They have these defined sexualities, and it would be hard to fulfill fantasies for all players in terms of what it is they want to do."

Read more