Skip to main content

‘Rage 2’ looks to be faster, zanier, and way more exciting than the original

Bethesda Softworks wasted no time introducing Rage 2 during its E3 2018 press conference. Led by Andrew W.K. and his band, who performed the song Ready to Die, Id Software and Avalanche Studios took the stage to show off a mission from the post-apocalyptic shooter. The game looks to be far crazier than the original, and we mean that in the best possible way.

Recommended Videos

Taking place at the “Eden Spaceport” location, the Rage 2 gameplay trailer shown during the press conference gave us a taste of combat in vehicles and on the ground. We begin with protagonist Walker zipping down a road on his way to the mission objective, taking out several bandits along the way with a mix of rockets and machine guns. This combat was included in the first Rage, but it looks far smoother this time around. The trailer also promised that “if you see it, you can drive it,” so we expect to see more vehicle variety than the few we got in the first game.

Once he arrives at the spaceport, Walker goes to work on the enemies guarding it with a glorious mix of shotgun and assault rifle blasts, along with special abilities. After jumping into the air, he slams down to take out several targets at once, and he makes use of a stasis-like grenade to send multiple goons into the air at once.

Please enable Javascript to view this content

Over the course of the game, it appears you will be able to upgrade these super-powered “Nanotrite” abilities, as well. Walker recalls a giant eco-pod from the sky and finds a new “shatter” ability inside, which allows him to easily send targets flying back with just his fists.

Get your game on

In place of the first game’s grays and browns are a lot of different colors, particularly purple. Rage 2 is clearly not taking itself remotely seriously, and the giant mutant boss wearing a football helmet we see at the end of the gameplay demonstration is evidence of that.

Rage 2 is out for Xbox One, PlayStation 4, and PC in spring 2019. A $120 collector’s edition featuring a severed head — voiced by Andrew W.K. — will also be available, if you’re into that sort of thing.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
How to get all Winterfest gifts in Fortnite
Winterfest 2024 key art in Fortnite

Fortnite's much-awaited holiday update has finally arrived as Winterfest 2024 kicked off with a mini live event on the Chapter 6 Season 1 Battle Royale map. The event consisted of popular singer Mariah Carey breaking through ice and spreading Christmas cheer on the island with her signature song All I Want For Christmas Is You.

After the live event was concluded, the singer became an NPC that can now be found on the island and grants free presents to players when they emote with her to the Christmas track. Epic has also returned the Yule Log Cabin (also known as Winterfest Cabin) and players can claim some free cosmetic rewards by opening gifts.

Read more
New Elder Scrolls mod adds more than 160 new quests to Morrowind
A screenshot from the Abecean Shores Morrowind mod.

The Elder Scrolls VI isn't coming anytime soon, despite how badly we all want it. Even Avowed -- the next closest thing to an Elder Scrolls game we're likely to see -- isn't out until mid-February. If you need something to tide you over, a new mod for The Elder Scrolls III: Morrowind adds a huge amount of content to the game that makes it worth firing up this 22-year-old gem.

Abecean Shores, a section of the much-larger and still unfinished Project Cyrodiil, is now available. If you recognize the name, then you'll probably be able to guess the setting: the shores of Cyrodiil, the Imperial homeland and the setting for The Elder Scrolls IV: Oblivion. The mod creators have added a truly ridiculous amount of content into Morrowind, including more than 160 new quests, according to PCGamesN.

Read more
EA turned down a Dead Space 4 pitch from the series’ creators
dead space interview gunner wright issac clarke flying through machinery in remake

After last year's excellent Dead Space remake, fans had hopes that EA would bring back the classic, sci-fi-inspired horror franchise for a new release. When Dead Space 2 didn't see a remake, word came out that EA had pumped the brakes on the series for the moment. Now, an interview with series co-creator Glen Schofield confirms the news we've all feared: Dead Space has likely gone the way of the dodo.

In an interview with Dan Allen Gaming, three Dead Space devs told the story of a Dead Space 4 pitch they had made to EA. The company turned it down. While disappointed, the devs seemed to take it in stride. "The industry is in a weird place right now, and people are hesitant to take chances on things," Christopher Stone said. "Take it with a grain of salt. Who knows? Maybe one day. I think we'd all love to do it."

Read more