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Remnant 2’s new free mode remixes the shooter’s best moments

A boss players can fight in Remnant II's boss rush mode.
Arc Games

Remnant 2 will get its final paid DLC on September 24, but there’s something to look forward to even if you don’t plan on buying its DLC. On that same day, Gunfire Games and Arc Games will release a free update for Remnant 2 that adds a Boss Rush mode.

If you’ve played Remnant 2, you know that the boss fights are the best moments of the experience. The procedurally generated campaigns of this Souls-inspired third-person shooter are always at their best when players encounter one of its creatively designed bosses. While bosses in shooters can be button-spongey affairs, each Remnant 2 boss twists the core gameplay loop up and keeps players thinking on the fly. A mode where players can fight the game’s bosses back-to-back sounds particularly enticing.

After installing the September 24 update, players will be able to access this new mode via the World Stone in Ward 13 and play it alone or with friends. Players can choose from a three-, seven-, or nine-boss run. Players will earn temporary buffs and find weapons that make them stronger in the middle of the runs and they will also have to survive hordes of enemies between the bigger boss fights. If you’re looking for a more concise version of the best parts of Remnant 2, it seems like Boss Rush mode will provide just that.

If you want more of the main game, then The Dark Horizon DLC will also release later this month. It introduces a new area in the world of N’Erud for players to explore, and a lot of new story, dungeon, boss, and enemy content comes with that. From a gameplay perspective, its most interesting additions are a glider traversal system and The Warden archetype.

Remnant 2 is available now for PC, PlayStation 5, and Xbox Series X/S. The Dark Horizon DLC and free Boss Rush mode update launch on September 24.

Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
Remnant 2 is a master class in great shooter boss fight design
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Three characters shoot at a boss in Remnant 2.

Much of Remnant 2's leveling process is based around increasing the ranks of traits that you'll discover throughout your journe. This will give you plenty of opportunities to build a character that best matches your playstyle. In the game's opening hours, however, each character will begin with just a few traits that can be leveled, and your equally limited trait points can make deciding which of those you want to invest in somewhat of a challenge. In this guide, we'll give you our opinion on which of these are best to focus on for optimizing the early part of your adventure. Here are the best traits to level first in Remnant 2
Best traits to level first in Remnant 2
When beginning the game with a new character, you'll have only five traits – one archetype trait exclusive to the archetype you've chosen and four core traits that every character begins with. Your archetype trait will level automatically as you play with that archetype, so you don't need to do anything with that trait. Instead, let's take a look at the four other core traits and discuss which ones are best to invest in.
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Endurance
Endurance improves your overall stamina, which will allow you to run and roll more during combat. This is a great option to level up if you're playing a character that is focused on melee, as it will allow you to run more when you get surrounded or roll out of the way of enemy attacks without worrying as much about your stamina meter. For primarily ranged players, though, it's a bit less useful, so you're probably better putting those points elsewhere early on. As with Vigor, though, Challengers will likely benefit most from the trait due to their tendency to be a group's close-quarters combat specialist.
Spirit
Spirit improves your weapon mod power generation. This helps you to earn the ability to use your weapon mods more often in combat, meaning that its usefulness is entirely dependent on how useful your weapon mods are to your build. At the beginning of the game, your weapon mods will be most helpful during boss battles, and you're likely to end them before generating a second use of your mod anyways. Because of this, Spirit is likely better saved for leveling later on so that you can focus on survivability first. Gunslingers, however, are likely to see this as a good option in group settings because they're designed to be a DPS powerhouse.
Expertise
Expertise improves the cooldown speed of your archetype skills. This will aid you in using these skills more frequently, which can be a help against bosses and packs of deadly foes. However, like with Spirit, the usefulness of this trait in the initial few hours of the game is limited due to the already long cooldowns and the speed at which many bosses are likely to fall anyways. While Vigor should still be a priority for most classes, Expertise can be a particularly worthwhile trait for Medics who are playing with a group, as it's vital to keep their healing capabilities available as much as possible.

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