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Resident Evil 0 remake premieres for consoles and PCs in January

A remake of Capcom’s survival horror classic Resident Evil 0 is bound for Xbox and PlayStation consoles in January alongside a digital release for PC platforms, the publisher
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announced this week.

Originally released for Nintendo’s GameCube in 2002 and later ported to the Nintendo Wii, Resident Evil 0 is a third-person action game with a unique “Partner Zapping System” that lets players swap between its two playable protagonists in real time.

The release serves as a prequel to the events in the original Resident Evil, and features a twisting storyline that revolves around S.T.A.R.S. Bravo Team member Rebecca Chambers.

Resident Evil 0: HD Remaster follows up on the successful Resident Evil HD Remaster released for consoles and PCs earlier this year. Like its predecessor, Resident Evil 0: HD Remaster features updated visuals, widescreen support, and a new control scheme.

The upgraded port of Resident Evil 0 will also allow players to assume control of series antagonist Albert Wesker in a new gameplay mode. Wesker boasts superhuman abilities, making for a drastically different gameplay experience that should appeal to veteran players.

Players who pre-order Resident Evil 0 on every platform except for the Xbox 360 will receive a selection of exclusive in-game costumes at launch. Rebecca Chambers can optionally wear a Resident Evil 0-branded t-shirt or a cheerleader outfit during gameplay, while her partner Billy can dress up in an exclusive “Wolf Force” costume inspired by Capcom’s classic run-and-gun shooter Mercs.

The remastered versions of Resident Evil and Resident Evil 0 will also be available in an “Origins Collection” retail edition for the Xbox One and PlayStation 4. A North American release for Origins Collection will arrive in January.

Resident Evil 0: HD Remaster premieres digitally for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC platforms via Steam on January 19th, 2016.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
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