Skip to main content
  1. Home
  2. Gaming
  3. News

Sony’s PlayStation PC selection grows in October with Sackboy: A Big Adventure

Add as a preferred source on Google

Developer Sumo Digital and publisher Sony announced that they will bring Sackboy: A Big Adventure to PC on October 27. The PC version will support 4K resolution at up to 120 frames per second (fps) and have a variable refresh rate. It will also have ultrawide monitor and NVIDIA DLSS support.

Sackboy: A Big Adventure - Trailer de Características de PC | PC

Sony has been increasing its support on PC by adding games such as Horizon Zero Dawn, God of War, Days Gone, and Marvel’s Spider-Man.

Recommended Videos

Sackboy: A Big Adventure will not be the only game from PlayStation to hit the platform. Uncharted: Legacy of Thieves Collection will launch on October 19 for PC as well. Sony has teased a fall release window for the PC version of Marvel’s Spider-Man: Miles Morales but hasn’t revealed a definitive release date just yet. Considering the game has a strong holiday and Christmas theme, sometime before the end of the year seems like the perfect timing.

There have also been many leaks and hints about Housemarque’s PlayStation 5 game Returnal coming to PC. The game has been spotted in Steam’s database and leaked footage of the settings menu in the PC version was uploaded to YouTube. According to the leaked footage, Returnal on PC would support ray-traced shadows, reflections, DLSS, and FSR. However, neither Sony nor Housemarque has made a formal announcement about the game coming to PC.

Sackboy: A Big Adventure was first released on PlayStation 4 and PlayStation 5 in November 2020. The game follows Sackboy as a mythical villain named Vex kidnaps his friends and forces them to build a machine capable of turning Craftsworld into a hellscape.

George Yang
George Yang is a freelance games writer for Digital Trends. He has written for places such as IGN, GameSpot, The Washington…
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more
Nintendo Switch 2 jailbreak breakthrough shows what AI can do, but it’s not a one-click hack
The software-only exploit works on the latest firmware, but it's tethered and still has significant limitations.
Nintendo Switch 2

The Nintendo Switch 2 has reportedly been jailbroken, and AI helped crack the code. Developer Sammy Hajhamid, aka pepsipu, used OpenAI's Codex to help exploit the console, even modding Mario Kart World with the likes of Peter Griffin and Hatsune Miku. But before anyone celebrates an unlocked Nintendo playground, there's a catch: the exploit is tethered, not a full-blown custom firmware jailbreak.

AI helped crack the Switch 2, but it wasn't a one-click job

Read more