Skip to main content

‘Saints Row IV’ refused rating in Australia, the first since R18+ was introduced

Saints Row 4
Image used with permission by copyright holder

Saints Row IV is officially “refused classification” in Australia, meaning that the upcoming game from Deep Silver and Volition, Inc. is banned banned in the country. It’s the first game to be rejected since the introduction of an R18+ rating for video games, a move that brought an end to years of debate over the nation’s censorship of interactive entertainment.

Ratings decisions in the United States are handled by an independent body known as the Entertainment Software Rating Board (ESRB), which classifies games based on their content. Those ratings are handled by the government in Australia, and the Australian Classification Board determined that some of the content in Saints Row IV goes beyond what is acceptable and refused to rate it, according to GamesIndustry.

Recommended Videos

Saints Row IV, includes interactive, visual depictions of implied sexual violence which are not justified by context,” the board’s statement reads. “In addition, the game includes elements of illicit or proscribed drug use related to incentives or rewards. Such depictions are prohibited by the computer games guidelines.”

For years Australia lacked an equivalent to the ESRB’s Mature rating for video games, thanks in large part to former Attorney General Michael Atkinson, who blocked the classification from being introduced on principle. Before the introduction of the R18+ rating, game developers and publishers were often forced to alter their games before they could be released in Australia. That’s exactly what Saints Row IV publisher Deep Silver and Volition plan to do.

“Deep Silver can confirm that Saints Row IV was denied an age classification in Australia,” the publisher said in a statement. “Volition, the developer, are reworking some of the code to create a version of the game for this territory by removing the content which could cause offence without reducing the outlandish gameplay that Saints Row fans know and love. Saints Row IV has been awarded PEGI 18 [in the U.K.] and ESRB M [U.S.] ratings where fans can enjoy their time in Steelport as originally intended.”

Michael Rougeau
Former Digital Trends Contributor
Mike Rougeau is a journalist and writer who lives in Los Angeles with his girlfriend and two dogs. He specializes in video…
Saints Row reboot still looks wacky, even if it’s formulaic
The main character of Saints Row glides in a wingsuit.

The Saints Row series is making its grand return after seven years. The Saints Row universe fully reset at the end of the Saints Row IV DLC Gat Out of Hell, so Volition's next game is a full-on reboot of the series. After the underwhelming Agents of Mayhem, this reboot allowed the developer to redefine what a Saints Row game could be without the constraints of classic characters or settings. Unfortunately, that new vision is much more plain than I'd hoped despite the series' expected madcap tone.
While the results of this reimagining have the enjoyable and wacky Saints Row flair that one would expect, I was left quite underwhelmed by a recent hands-off preview of several missions, combat, and the open world in Saints Row. This upcoming game is set in a new Southwestern city of Santo Ileso and features a new cast of Saints characters, so Volition has an opportunity to go big and bold here. Ultimately, it's looking formulaic for a series that's known for being off-kilter and wildly creative.
SAINTS ROW – Game Awards Gameplay Trailer
Grounded absurdism 
During my hands-off preview, I got to see the new team of Saints in a variety of missions. These include a loan agency robbery gone wrong that results in a big car chase, a raid of a car-loving Panteros gang's headquarters in a helicopter, and a rescue mission for one of the player-character's friends after he's kidnapped by a bunch of Deadmau5-looking crooks from a gang called the Idols.
The new cast of Saints seems likable enough, but the "angry but endearingly funny millennial" tone of each character's writing has yet to be nearly as endearing as classic Saints Row characters like Johnny Gat or Kinzie Kensington. The "try-hard lulz" writing that the series was known for isn't as funny now as it was in 2015 when the last Saints Row game was released. It's hard to tell from this early look if Volition's writers will succumb to the same unfunny writing problems that plagued 2019's Borderlands 3.

Also, because it's an entirely new cast of characters that have yet to prove themselves to fans, there isn't any nostalgia factor that can help make up for subpar jokes. Currently, Volition's strategy is to give the narrative a sense of "groundedness" despite its kooky aspects to make players care about this character and that narrative.
"Absurdism for the sake of absurdism, that's where everything feels fluffy, and it doesn't feel like anything really means anything," lead writer Jeremy Bernstein said at the preview event. "We worked very hard to avoid that, so there's a groundedness, even to the most absurd things that you do in the game." It remains to be seen if this new, more grounded approach successfully introduces a new cast and setting for Saints Row or just leaves me yearning for the classic Saints and city of Steelport.
Absurdly generic 
While each mission that I described earlier does have the Saints Row series' trademark quirk, they aren't exactly pushing the boundaries of what to expect from a third-person, open-world game so far. While I only saw a few side missions, like one where players had to ride shotgun and fend off cops for a jewelry thief, our look at the map and missions suggest that Saints Row may be a fairly boilerplate open-world game.

Read more
Everything can be customized in the new Saints Row game
Vehicles in Saints Row.

Whereas previous Saints Row games have let players dress up their character however they wanted, the franchise's upcoming reboot title will take that feature a step further. Saints Row gives players even more control over their boss's looks, as well as the final say on how their guns, vehicles, and even gang appear throughout the game.

In a lengthy showcase, Saints Row developer Volition detailed the game's deep customization systems. It all starts with the new boss of the Saints, whom players can make into anyone they want. Customization starts at what has been available in previous games in the franchise -- yes, including crotch and breast sliders -- and then some. If players want, they can make a true-to-life Shrek, or they can create a boss fitted with running blade prosthetics and pearlescent skin. Every part of the body can be customized, and when it comes to facial features, things don't have to be symmetrical either. Players can have their boss look like a veritable Picasso painting if they want.

Read more
Saints Row reboot delayed, won’t launch alongside Elden Ring
The crew of the Saints Row reboot stands against a wall.

The upcoming Saints Row reboot has been delayed from its original release date of February 25, 2022, to August 23, 2022. The game was revealed just in August, with its original release date landing it in the tail end of what's set to be an incredibly busy month for gaming.

https://twitter.com/SaintsRow/status/1460842656494493699

Read more