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Sonic Superstars brings the series back to 2D with co-op

Multiple Sonics fight a robot in Sonic Superstars.
Sega

Sega revealed the next installment of the Sonic the Hedgehog franchise. Sonic Superstars is a co-op-focused title that’s coming this fall on consoles and PC.

The news comes from this year’s Summer Game Fest kickoff stream and it’s notable considering that Sonic Frontiers was a no-show at the event’s 2022 stream, despite teasing it beforehand. This year, though, Summer Game Fest made up for that by nabbing the surprising reveal.

Sonic Superstars - Announce Trailer

A trailer for the game showed classic 2D Sonic gameplay in a modern art style We see Sonic zipping around familiar zones, including some of the series’ classic bonus stages. It looks like a throwback to the series’ Sega Genesis days with some modern twists.

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Most notable is that the game features co-op. Players can control Sonic, Tails, Knucks, and Amy, working together in stages. The trailer ended with a tease that more characters might be playable too, as the trailer ends with Fang appearing on screen.

The news comes as a bit of a surprise considering that Sonic Frontiers, the series’ most recent installment, just launched last November. Last year, director Takashi Iizuka told Digital Trends that the game would mark the start of the “third generation” of Sonic games, implying that future games would follow its open-zone template. Sonic Superstars isn’t going in that direction though, instead going back to traditional 2D gameplay.

Sonic Superstars will launch this fall on Xbox One, Xbox Series X/S, PS4, PS5, Nintendo Switch, and PC.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Sonic Superstars found great new ways to freshen up the classic 2D formula
Sonic runs through a level in Sonic Superstars

Sonic Superstars is the latest in a long line of 2D Sonic titles, and it’s doing what it needs to stand out. Co-op, Emerald Powers, and a set of all-new levels are not just great back-of-the-box features for a game like this -- they also make this a Sonic game that feels a bit different than all of the other 2D Sonic titles that have come before it. And after going hands-on with Sonic Superstars at Summer Game Fest Play Days, I can say this evolution is promising.
Sonic Superstars - Announce Trailer
Although I didn’t get to try co-op, I saw how the different playable characters could change the game experience, how Emerald Powers enabled Sega to go bigger and bolder with level design, and how this game’s boss fights are already some of the best in the series. If Sega can deliver on all of its promises with Sonic Superstars, this could be the greatest advancement of the 2D Sonic formula in a long time.
More than Mania
In 2018, Sonic Mania perfected the classic 2D Sonic formula with its excellent level design, silky-smooth controls, and boatloads of callbacks and fan service that only served to enhance the experience. It’s hard to do better than almost perfect, so my feeling has been that if Sonic were ever to return to 2D outside of a direct Mania follow-up, its developers would have to go for something that looks and feels a bit different. That’s why I’m glad to see that series publisher Sega and Fantasian and Balan Wonderworld co-developer Arzest made some bold creative decisions with Sonic Superstars.
At its core, Sonic Superstars uses the same level-based platforming formula as most 2D Sonic games, so it’s not reinventing the wheel in that aspect. Thankfully, running and jumping feel great, thanks to excellent momentum-based gameplay that rewards skilled play with exhilarating speed. The first significant difference is how much Sonic Superstars emphasizes its distinct playable characters. Right now, we know that you’ll be able to play Sonic, Tails, Knuckles, and Amy. During my time with the game, I only had a chance to try Knuckles and Sonic.

Each character has distinct abilities and a slightly different game feel. Sonic’s faster and can Drop Dash to get a massive speed boost, while Knuckles can glide and climb over vast expanses of levels. In the final release, I could see myself playing each level four times to see how the experience varies from character to character.
While Sonic has had multiple players before, Emerald Powers feel wholly original to this game. Emerald Powers are special abilities that will allow Sonic and his friends to interact with levels in different ways after they collect a Chaos Emerald. In the four stages that I played, I could use the Water Emerald Power to climb up waterfalls as any character. That’s a relatively straightforward interaction, but it highlighted these stages’ solid level design. The best Sonic levels are big, multilayered affairs where players have lots of opportunities to go fast, but also must deal with unique stage gimmicks.
The four Sonic Superstars stages I tried fit that formula and felt like they had a bit more verticality than the series’ pixel-based 2D titles. Emerald Powers enhanced how much I could explore, and in turn, I was typically rewarded with coins, a medal, or a new elevated path to progress on. The routes these Emerald Powers can open up then pair well with each character’s unique abilities. I managed to make my way up to a point where I could glide over a lot of a level with Knuckles, gained enough speed to clear certain obstacles as Sonic, and came away happy that the game enabled me to do that as both characters.

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Even while moving forward, Sonic Frontiers never forgets the series’ past
Sonic and Knuckles (Cyber Space form) on Ares Island in Sonic Frontiers.

Throughout my nearly 20 hours of playing through Sonic Frontiers, running through Starfall Islands, and getting to the bottom of Sonic's friends getting stuck in digital purgatory, I kept getting blasts from the past. The newly released adventure is filled with wonderful callbacks to previous games, both in terms of gameplay and story canon. It may be a brand new "open-zone" game, but it beautifully blends modern open-zone gameplay mechanics with classic side-scrolling ones. Some of the previous Sonic titles have sort of done that before, including Sonic Unleashed, Sonic Colors, and Sonic Forces, but Frontiers stands out in how respectfully it treats the rest of the series.

What stuck out to me the most during my playthrough is how Sega uses the game to reflect on some of the best (and worst) moments in the Sonic series in some cutscenes. Despite marking the beginning of a new era for the Sonic the Hedgehog series, the Blue Blur's latest outing never forgot to honor where he and his friends have been in the last 31 years (or how long they’ve actually been together and fighting Dr. Eggman canonically since time passes differently in their world).
The wheel comes full circle
All the references that Sonic Frontiers made to previous installments are thanks to writer Ian Flynn's wealth of lore knowledge that spans back decades. Flynn famously wrote the Blue Blur's comics at Archie and IDW (the latter's comics start after the events of Forces, after all), with each mention being what he terms a Flynn-ism. Case in point, the game makes several references to the Knuckles’ history in the series, including Sonic 3 & Knuckles and Sonic Adventure.

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The best skills in Sonic Frontiers
sonic frontiers release date

Sonic has tried his hand at many genres over his career. He's obviously most well-known for his 2D and 3D high-speed platforming but has also starred in racers, sports games, fighters, and even pinball games. Sonic Frontiers is another 3D adventure, but with a heavier emphasis on RPG mechanics than ever before. Not only will you be leveling up Sonic's stats, including his speed, but you will also unlock new abilities via a skill tree.

The skill tree itself in Sonic Frontiers is not too complex. You have a starting point and two main branches, but the number of skill points each skill costs goes up exponentially. This makes selecting what skill to get first far more important since you likely won't get your next one for quite a while if you don't like it. Rather than pick a dud, here are the best skills to unlock in Sonic Frontiers.

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