Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Staff Picks: DT’s favorite video game of 2020

Gaming Top Tech 2020: The Last of Us
Digital Trends/Chris DeGraw

After some extensive, deliberate, and difficult debates, the Digital Trends Gaming team has reached a consensus: The Last of Us Part II is our favorite game of the year.

The recurring theme among our top nominees this year was communication. In 2020, video games weren’t just a solitary hobby that helped players unwind after a long day of work. They played a key role in filling social gaps that faded away when the COVID-19 pandemic sent the world into lockdown. The year’s most memorable games connected the people who played them in some way, creating wider conversations between disparate players, for better or worse.

Recommended Videos

Animal Crossing: New Horizons gave friends a place to come together when they needed it to most. Hades became the talk of digital watercoolers as fans couldn’t help but share their love of the indie hit with one another. Fall Guys: Ultimate Knockout’s success was bolstered by the game’s large social presence, which built a community around humor and transparency.

The Last of Us Part 2
Image used with permission by copyright holder

And then there’s The Last of Us Part II. Even before the game released in June, it was a conversation starter due to some unfortunate early leaks. Those spoilers created tension among fans of the original, which continued to rise well past the game’s launch. Naughty Dog’s third-person action-adventure game quickly became the year’s most talked about and most polarizing release. Some more scholarly takes fairly criticized the game’s bleakness. Other arguments were made in much worse faith, manifesting in ugly ways that highlighted humanity’s worst tendencies.

“Much has been written about the game’s darkness, but less has been said about the hope it offers for escaping it.”

In an ironic way, the relentless harassment launched toward the game’s creators and actors only served to strengthen its point. The Last of Us Part II is a game about ceaseless cruelty and finding a way to break free from it. Throughout the story, the game’s main characters, Ellie and Abbey, will stop at nothing to destroy one another. They engage in an “eye for an eye” cycle of violence, killing everyone they come across in their respective quests for revenge. The cruelty becomes a poison that only serves to destroy everyone around them, while bringing hollow personal satisfaction.

Much has been written about the game’s darkness, but less has been said about the hope it offers for escaping it. Through all the blood, tears, and murder, The Last of Us Part II paints a path forward, or at least implies that one is possible. Moments of lightness shine through the pitch black story, with characters finding genuine human connection in a setting where that feels impossible. It’s the characters who choose to nurture their relationships instead of destroying everyone else’s eho stand a chance at finding a better future.

The Last of Us Part II
Image used with permission by copyright holder

It’s a purposefully uncomfortable experience, and it’s hard to blame the detractors of its hyperviolence for finding it heavy-handed. But even beyond its weighty themes, The Last of Us Part II is still an undeniable marvel. Its world is gorgeously detailed, stealth and combat are both an improvement over its predecessor, and the storytelling erases the line between movies and games as a narrative medium.

Perhaps the biggest sign of The Last of Us Part II’s success is that few of the critical takes raised against it are actually about its technical prowess. The fact that it’s so polished that players can move past the ticky-tack gameplay dissection and get on to how effectively it lays out its thesis speaks volumes to its indispensable role in moving games forward as a vessel for storytelling.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Staff picks: How Baldur’s Gate 3 beat the odds to become our 2023 Game of the Year
Baldur's Gate 3's Karlach appears on an image that says Game of the Year 2023.

When I first started playing Baldur’s Gate 3, I was immediately hooked by its engrossing (and gross) story, meaty CRPG systems, and the most personable cast of companions I’ve seen in the genre in quite some time. I knew I was about to sink months of my life into the 100-hour adventure. Things didn’t go according to plan.

The nature of my job meant that I had to move on to Armored Core VI: Fires of Rubicon at the height of my obsession. Though I wouldn’t have much time to put in long play sessions, I resolved to pick away at it throughout the year on Steam Deck. It was a critical error on my part, as I’d quickly learn that the enormous RPG is perhaps the worst commute game on the planet. It felt like I could barely accomplish anything in 30 minutes. Long, turn-based battles would often take up an entire train ride and sometimes I’d simply lose any progress I made to an untimely death. I grew frustrated, wondering why I was having so much trouble finding my way back to a game I loved.

Read more
Naughty Dog confirms The Last of Us Part II Remastered following leak
Key art for The Last of Us Part II Remastered

Naughty Dog officially announced and released the first trailer for a remaster of 2020's critically acclaimed The Last of Us Part II. The developer was forced to announce The Last of Us Remastered Part II Remastered a bit early after it leaked Friday afternoon. Thankfully, the wait for the remaster won't be long, as it's coming to the PlayStation 5 in two months.

The Last of Us Part II Remastered - Announce Trailer | PS5 Games

Read more
Naughty Dog devs suffer layoffs, reportedly impacting Last of Us multiplayer spinoff
Ellie looking concerned.

A new report revealed that Naughty Dog has ended several contracts it had with developers early, laying off around 25 developers. This had a negative impact on The Last of Us multiplayer game but, more importantly, is chillingly just the latest batch of layoffs in a rough couple of months for the video game industry.
These contracted developers were informed that their contracts were ending prematurely at the end of October and that they'd get no severance afterward, according to the report at Kotaku. Reportedly, most of these layoffs at Naughty Dog, PlayStation's darling studio that employs over 400 developers, come from the quality assurance, art, and production teams. According to Kotaku, Naughty Dog asked its developers to keep quiet about it. That didn't happen, though, with developers telling Kotaku not only about the layoffs but that the multiplayer The Last of Us game "while not completely canceled, is basically on ice at this point."
Concept art for Naughty Dog's Last of Us multiplayer title. Naughty Dog
These layoffs are unfortunate but sadly not uncommon for the game industry. Throughout the last few weeks, studios like Ubisoft, Creative Assembly, Ascendant Studios, and Epic Games have all laid off people. Epic, in particular, cut a whopping 16% of its workforce despite the fact that Fortnite is one of the most popular video games. Then, there are studios like Saints Row's Volition, support studio Puny Human, and Boomerang X's Dang are closing entirely.
Although 2023 has been a year full of fantastic games like The Legend of Zelda: Tears of the Kingdom, Street Fighter 6, and Baldur's Gate 3, it's unfortunate that it has been so rough for the developers who actually make the games in this gigantic industry. It's clear something needs to change.

Read more