Skip to main content

Microtransactions are coming back to ‘Star Wars Battlefront II’

Star Wars Battlefront 2 Launch Trailer
Star Wars Battlefront II‘s launch was the most controversial gaming story of 2017, with publisher Electronic Arts’ decision to include gameplay-focused loot boxes and microtransactions angering fans looking to play the online game in the traditional manner. The controversy has affected Electronic Arts’ bottom line, but microtransactions are still coming back to the game.
Recommended Videos

Electronic Arts CFO Blake Jorgensen told the Wall Street Journal that Star Wars Battlefront II sold about 9 million copies during the last few months of 2017, which is 1 million short of the publisher’s expectations. This is substantially lower than the sales of the first game, and Jorgensen blamed the loot box controversy for the lower figures.

Jorgensen also revealed that microtransactions would be returning to Battlefront II in a few months, though it’s unclear what form they will take.

Currently, the progression system in Battlefront II is still painfully slow for all players, as it was clearly designed with the paid loot boxes in mind, and the decision to temporarily removed microtransactions failed to adequately address this issue. In a recent blog post, developer DICE revealed that it is working on a “revamped progression system” that was designed with the feedback of players.

More details will be shared in March, but it isn’t clear when the change will actually be implemented. A new season of content is also in the works, and in February, players will be able to try out the Jetpack Cargo game mode for a limited time. It’s an eight-on-eight mode where all players have jet packs, which should add a level of vertical movement and speed we haven’t seen in the game yet.

We actually enjoyed Star Wars Battlefront II when it first released, praising new characters introduced in the campaign as well as the sheer amount of content compared to the previous game. Its story isn’t anything to write home about, but with the addition of free post-launch missions, it offers a good sense of closure and feels at home in the franchise’s canon. Also, Han Solo also has a beard, so there’s that.

Star Wars Battlefront II is available for PlayStation 4, Xbox One, and PC.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
One small Star Wars Outlaws moment gets autism representation right
Star Wars Outlaws key art that features Kay Vess.

While playing through the first few hours of Star Wars Outlaws, I found myself once again presented with an all-too-familiar trope. ND-5, the game's primary droid crewmate to Kay Vess, appeared to be yet another autism-coded droid that is typically played for laughs or treated as "other" by the main cast.

He is introduced as a stoic and serious character who appears to have no sympathy for anything but his mission. Once he and Kay officially team up, he is given the role of the straight man. Kay will quip and make ironic or sarcastic comments that ND-5 responds to with sincerity. Whenever she asks a question, he delivers his honest answer without cushioning the blow if it would be insulting. In times when Kay wants to act based on emotion, he counters with cold logic. Generally speaking, these are all common traits those on the autism spectrum present.

Read more
Star Wars Outlaws pays its respects to a 1980s arcade legend
An arcade machine appears in Star Wars Outlaws.

While the era of arcades was long past its prime by the time I started playing games, I still appreciate the elegant simplicity of many of those classics. Games like Pac-Man, Pole Position, and Galaga aren't that complex ,but I'm drawn to replay them as I chase high scores. I was reminded of that grace of arcade games when I played Star Wars Outlaws, which includes some original ones as in-world minigames.

Players can find arcade cabinets for two different games-within-a-game near cantinas across Star Wars Outlaws' planets. One is titled Raven 6 and is a space shooter based on the look and feel of Atari's classic Star Wars arcade game. The other is Racer, a time trial game where players must speed to the end of a level as quickly as possible without hitting any obstacles.

Read more
The best Syndicate rewards in Star Wars Outlaws
One character points a gun at others while gambling in a bar in the trailer for Star Wars Outlaws.

You will learn very quickly in Star Wars Outlaws that it isn't the Empire that runs things -- it's the syndicates. These crime families each fight for power over the various planets you will explore and all see you as a potential pawn in their schemes. Kay has a lot of useful skills and abilities they want to take advantage of, but it isn't a one-way street. If you can raise your reputation with a syndicate all the way to the max, you can earn yourself some valuable and exclusive rewards you won't find in any container you lockpick. Doing that many jobs for a syndicate takes time, but also tends to incur the wrath of other syndicates at the same time, making it very challenging to keep everyone happy. These syndicates have the best rewards that you should work your way through the ranks to get.
How reputation works

Each of the four major syndicates in Star Wars Outlaws has their own reputation meter you need to manage. These have five major segments: Terrible, Bad, Poor, Good, and Excellent. You raise that meter by doing jobs for a syndicate and lower it by either doing jobs that hurt that syndicate or by fighting or trespassing on their turf.

Read more