Skip to main content

The Division 2 is another loot shooter with a dull story. Does it matter?

My last dental appointment was by far more entertaining than watching a cutscene from The Division 2. My dentist, however, at least has the good sense to let me watch Netflix while he goes to town on my teeth. The Division 2, on the other hand, doesn’t want me to skip its laborious narrative.

I haven’t finished the story missions. I haven’t even played through 10 hours yet. But I don’t need to drink a gallon of sour milk to know it’s a bit off. Instead, I’d recoil at the first sip and promptly dump the remainder out without giving it a second thought. I can’t even quote you the name of a single character from the game and, in most cases, my knowledge of a mission’s objective is no deeper than “get to the roof and shoot the baddie.”

But does that matter?

Recommended Videos

A narrative bind

There’s a quick, obvious answer to the question above. No. Not even a little bit.

Cutscenes in The Division 2 can be treated as a chance to take a bathroom break with no detriment to the game. Fundamentally, it’s true. It doesn’t rely on cutscenes to deliver vital game information. It’s not a puzzle game or a narrative adventure. If you were to play a version of the game with every piece of dialogue removed, you would still understand all you need to play it. Sure, there’s bits of tutorial here and there, but aside from that, the story doesn’t change how you play.

The Division 2 review
Image used with permission by copyright holder

Plenty of similar games take the same approach. Destiny, the original sin of the loot shooter genre, remains the most obvious example. Its sci-fi word salad may have been told with dramatic flair, but it never influenced how the game was played. Most games built in its image take the same approach. Even Anthem, despite its aspirations, never firmly ties the story to the gameplay.

So, why not just ignore it? Well, The Division 2 desperately wants you to care. It follows a simple but rigid narrative structure that starts with a cutscene. Gameplay is frequently interrupted by cutscenes or radio dialogue from characters that have very important (read: boring) things to say. The United States has fallen, you see. Or it kind of has? You’re so very important, and well, ah…

Sorry, I was about to nod off.

The most frustrating part is that while The Division 2’s story doesn’t matter, the game refuses to acknowledge it. Instead, it forcefully smashes a poorly written, half-baked and irrelevant narrative into your face, all the while screaming “CAN YOU FEEL THE FEELS?!”

No, Ubisoft. I don’t. So can I please just play the damn game?

Just let me play the damn game

There is light at the end of the tunnel. Though annoying, the story in The Division 2 is a one-time issue. Unlike World of Warcraft, which forces players to grind up every time they want to play a new class, The Division 2’s story is a one-and-done.

And yet I find myself loathe to complete it. I’ve done the campaign slog in other games, but that makes the repetition all the worse in The Division 2. How many times have I endured a bad story just to unlock what I really want to play? Dozens? No. Probably hundreds.

The Division 2 builds and specializations guide
Image used with permission by copyright holder

This isn’t the only online game that has me stuck in a narrative bog. I’ve found myself stuck on the side of a much larger, steeper mountain in Final Fantasy XIV. It’s a charming MMO with smart strategic combat, but the game’s narrative slog is absurd. About 100 quests separate the end of the original game and the beginning of the first expansion, Heavensward. Assuming each quest takes 15 minutes (which is conservative), that’s 25 hours trudging through quests mostly introduced as patch filler. I just can’t do it.

And why should I do it? I could spend my time chasing the hope that if I eventually put in the effort, the game will let me have fun. But I’d rather just play a game that lets me have fun from the start.

That’s a revelation the battle royale genre figured out from the start. There’s lore, yes, but there’s no story. There’s barely a tutorial. Rush in, have fun, die, learn, repeat. That’s the loop. It’s enjoyable. It’s immediate. You can play a half-hour and enjoy a match, or you can play all day and chase new character or weapon skins.

Games like The Division 2 should learn from the failures of its predecessors. Screw the story. Ditch the yawn-worthy “echoes.” Just let me jump into a warehouse with a machinegun and a few friends to mow down loot pinatas.

That’s what I want to play. If I have to grind through a dull 30-hour story to unlock the real game, well, I probably just won’t.

Matthew S. Smith
Matthew S. Smith is the former Lead Editor, Reviews at Digital Trends. He previously guided the Products Team, which dives…
Call of Duty: Warzone 2.0 Season 2 will finally fix its looting system
Characters shooting enemies in Warzone 2.0.

After a two-week delay, Activision will finally release Call of Duty: Warzone 2.0 Season 2 on February 15. Ahead of its release, Activision published a new blog post detailing what to expect from Season 2. Most notably, Season 2 will completely change how looting and inventory management works in Warzone 2.0, hopefully fixing one of the most heavily criticized things about the game.

Now, instead of the menu system featured since launch, Warzone 2.0 will work similarly to the first installment: loot will now drop to the ground in a pile. This willstreamline the looting process, allowing players to grab items much faster. In addition, Medium and Large Backpacks are being removed entirely, only allowing the use of Small Backpacks for the duration of the match. This will not only improve how players collect loot, but will also prevent players from hoarding Self-Revive Kits and other items.

Read more
Ubisoft and more offer ways to play purchased Google Stadia games elsewhere
The protagonist of Assassin's Creed: Valhalla shouting in battle and wielding two axes.

Google recently announced that it plans to shutter its cloud gaming service Stadia in early 2023, leaving players who used it as one of their primary platforms in an awkward situation. Google already promised to refund people for their Google Stadia hardware and software purchases, but people are still losing access to games they enjoyed and save files they possibly dumped hours into. Thankfully, some developers are working on ways to help Stadia players.
The most notable studio to help Stadia players is Ubisoft, which was Google's earliest partner for the technology via an Assassin's Creed Odyssey demo. "While Stadia will shut down on January 18, 2023, we're happy to share that we're working to bring the games you own on Stadia to PC through Ubisoft Connect," Ubisoft tweeted. "We'll have more to share regarding specific details, as well as the impact for Ubisoft+ subscribers, at a later date." Thankfully, the Stadia versions of Assassin’s Creed Valhalla, Far Cry 6, Immortals Fenyx Rising, Tom Clancy’s The Division 2, and Watch Dogs: Legion support cross-progression, so players won't lose their save files. 
https://twitter.com/UbisoftSupport/status/1575922767593078793
Ubisoft isn't the only developer to help. Developer Muse Games is giving Embr Steam codes to those who played its comedic co-op firefighting game on Stadia if they email the developer with screenshots of Embr in their Stadia library. Meanwhile, IO Interactive confirmed that it is "looking into ways for you to continue your Hitman experience on other platforms," as the World of Assassination trilogy was available on Google Stadia. 
There's still the matter of the five Google Stadia exclusives: Gylt, Hello Engineer, Outcasters, Pac-Man Mega Tunnel Battle, and PixelJunk Raiders. So far, only one of those games seems like it will be saved. PixelJunk Raiders developer Q-Games said in a blog post that "we hope to find a way to continue to share the vibrant worlds of Planet Tantal in the future, and we’re open to discussing opportunities to find the right publishing partner to make it happen.. Tequila Works, tinyBuild, Splash Damage, and Bandai Namco Entertainment did not respond to requests for comment from Digital Trends.
While the shutdown of Google Stadia is disappointing for players like myself who enjoy cloud gaming, at least players will be get refunds, and in some cases get the game for a new platform.

Read more
The Division Resurgence brings Ubisoft’s political shooter to mobile devices
Characters walk towards the Statue of Liberty in The Division Resurgence key art.

Ubisoft's Division franchise is coming to mobile devices with Tom Clancy's The Division Resurgence. The third-person shooter will be free-to-play and players can sign up to test the title starting today.

https://www.digitaltrends.com/wp-content/uploads/2022/07/TDR_EN_ESRB-M-1.mp4

Read more