Skip to main content

Tomb Raider: The Ten Thousand Immortals novel is a direct sequel to 2013 game

Tomb Raider: Definitive Edition
Image used with permission by copyright holder
The follow-up to the recent reboot of the Tomb Raider franchise won’t hit shelves until 2015, but fans of the new (and some would say, improved) Lara Croft won’t have to wait that long to find out what happened in the aftermath of Tomb Raider and Lara’s harrowing island adventure. An upcoming novel will pick up where the 2013 game left off.

Tomb Raider: The Ten Thousand Immortals is written by Dan Abnett and Nik Vincent, and it unfolds within the new continuity of the franchise, beginning at the conclusion of the game’s narrative and offering up a new, in-canon adventure featuring Lara Croft. The plot synopsis for the book, which will be available October 2014, is as follows:

Recommended Videos

Haunted by what she was forced to endure in order to survive her first adventure, Lara Croft wants only to put her horrifying ordeal on Yamatai island behind her. Her modest wish shatters as she’s plunged into a frantic race to save her best friend Sam from a toxic overdose. Desperate for a remedy, Lara searches for anything that could help Sam. A wisp of hope arising from a myth gives Lara purpose: the story of an ancient and mysterious artifact that could heal her dying friend, and possibly help explain the supernatural events she witnessed on Yamatai.

However, Lara is not alone in her pursuit of the treasure. A nefarious magnate, a shadow society, and lethal henchmen will stop at nothing to exploit the powerful relic for their own ends. The hunt drives Lara across the globe, through a twisted web of conspiracy, suspicious contacts, and life-or-death intrigue, as she seeks salvation for her friend and the truth behind the legendary talisman.

Award-winning British author Dan Abnett is probably best known for his work in comics, where he helped relaunch Marvel Comics’ Guardians of the Galaxy series and penned the recent series The New Deadwardians for DC Comics’ Vertigo imprint. On the gaming side, Abnett also contributed to the upcoming Alien: Isolation and Middle-earth: Shadow of Mordor, as well as penning the screenplay for 2010’s Ultramarines: A Warhammer 40,000 Movie.

Tomb Raider: The Ten Thousand Immortals is being published by Brady Games. You can pre-order it now via BradyGames.com.

tomb raider ten thousand immortals
Image used with permission by copyright holder
Rick Marshall
A veteran journalist with more than two decades of experience covering local and national news, arts and entertainment, and…
Your PlayStation Portal is about to get a much-requested feature
PlayStation Portal bundle home screen while turned on.

Sony is about to introduce more ways to use your PlayStation Portal. The company announced that it's releasing a cloud streaming feature in beta that will let users stream certain games to the device without needing a console.

This is part of a larger PS Portal update that will also bring along audio fixes and be available starting Wednesday. PlayStation hasn't noted how long cloud streaming will be in testing for, but it's looking for user feedback and is expected to change features over time.

Read more
Microsoft Flight Simulator 2024 struggles to get off the ground after launch
A single propeller plane with Man O'War written on it. It's on a runway in Microsoft Flight Simulator 2024

Microsoft Flight Simulator 2024 launched this week on Xbox, PC, and Xbox Game Pass, but players are reporting a lot of performance issues, including long queue times or not being able to play at all, with some players stuck at 97% when loading in. In a video posted Wednesday, Asobo Studios apologized for the launch, explaining that it "underestimated" the demand on its servers.

"We knew the excitement was high for Microsoft Flight Simulator 2024, but frankly, we completely underestimated how high, and it has really overwhelmed our infrastructure," series head Jorg Neumann said. "We're really sorry, we want to apologize."

Read more
How long is Stalker 2: Heart of Chornobyl?
Survivors around a camp fire in Stalker 2.

Welcome back to The Zone, Stalker. It's been a while. Xbox has been hyping up the third entry in the cult PC series that made a name for itself for being a hardcore simulation with dynamic AI and events that people loved so much they could overlook the many bugs. After many delays, Stalker 2: Heart of Chornobyl is pulling you back into the radiated and deadly Zone with new graphics, better AI, and even more deadly mutants to contend with. Despite the troubled development, Stalker 2 is a massive game with almost too much to do and see. But just how long can even the most hardcore Stalker expect to spend in The Zone this time around? Here's how long Stalker 2 is.
How long is Stalker 2?

Stalker 2 is an open-world game with a lot of immersive sim elements, side quests, and secrets. There's also the fact that it is very, very punishing and meant to be played at a slow and methodical pace. For that reason, even trying to mainline the story missions will still take around 40 hours, but could even be more depending on how skilled you are.

Read more