Skip to main content

Ubisoft developing open-world Star Wars game, ending EA exclusivity

Ubisoft is developing an open-world Star Wars game that will release under the revived Lucasfilm Games banner. The planned release will be the first Star Wars game from a studio outside of EA in nearly a decade, ending a multiyear exclusivity deal.

The new title is being developed by Ubisoft Massive and will use the studio’s Snowdrop engine. The Division 2 director Julian Gerighty is serving as creative director on the project and Ubisoft is currently staffing up for it.

Recommended Videos

Ubisoft hasn’t revealed any specifics about the game. Per a report from Wired, Ubisoft CEO Yves Guillemot teased that the game will be a first for the franchise.

Please enable Javascript to view this content

“We are excited to have our Ubisoft Massive studio working closely with Lucasfilm Games to create an original Star Wars adventure that is different from anything that has been done before,” says Guillemot.

The news is significant as EA previously had an exclusive deal with Disney to create its Star Wars games. When the deal was announced in 2013, it was heralded as a 10-year agreement between the two companies. Disney President of Global Games Sean Shoptaw told Wired that the company would continue working with EA, but wanted to open the door for other developers as well.

The news comes one day after Bethesda revealed that it is working on a new Indiana Jones game under the Lucasfilm Games name. Disney recently revived the Lucasfilm Games brand, but it appears that the company will only serve as a label and not as an actual developer on any projects.

Giovanni Colantonio
As Digital Trends' Senior Gaming Editor, Giovanni Colantonio oversees all things video games at Digital Trends. As a veteran…
Infinity Nikki might be the coziest (and most stylish) open-world game ever
Nikki looks out at an open world in Infinity Nikki.

I have played plenty of open-world games over the years. I’ve run over pedestrians in the Grand Theft Auto series and slayed minions of the Templars in Assassin’s Creed. I’ve done the never-ending grind of free-to-play offerings with gacha mechanics, such as Genshin Impact and Wuthering Waves. In these titles, I was always actively on the move, going from point A to point B and tackling every objective imaginable. Now, there’s Infinity Nikki, which is a different (and much gentler) beast entirely.

Marketed as the “coziest open-world game,” the upcoming title brings the popular Nikki mobile series to consoles in style. After playing the Infinity Nikki demo at a special media session during the Tokyo Game Show, and speaking to Infold Games global public relations manager Zexu Shi, I can see the appeal. The world activities themselves are relaxing, and the grind isn’t nearly as incessant as games like it. Even the treatment of animals is humane. All of those choices confirm that the marketing pitch isn't an exaggeration; Infinity Nikki really is a cozy change of pace that the open-world genre needs.
Exploring in style
My one-hour-long play session began with the titular Nikki and her pet cat, Momo, trapped inside an instanced dungeon. There, I had to make my way across train cars by jumping off ledges and gliding to reach the next platform. What surprised me initially was how Nikki’s clothing instantly changed whenever I glided, from something that looked like a white bridal gown to that of a shimmering blue summer dress.

Read more
Star Wars Outlaws gets new road map following promised Ubisoft changes
A ship flies through space in Star Wars Outlaws.

Ubisoft revealed a new short-term road map on Friday for Star Wars Outlaws following a surprise announcement that it would be overhauling its development process because of weak sales.

A Ubisoft spokesperson called the Outlaws launch "softer than expected" in a statement to investors earlier this week, and promised that it would be implementing updates to polish the game and "improve the player experience" in the hopes it'll sell more copies this holiday season.

Read more
Xbox Game Pass’ next Blizzard additions are StarCraft’s single-player campaigns
An alien in armor with a light sword standing in front of a space ship window with a planet in the background.

The next Blizzard games to hit Xbox Game Pass are two real-time strategy (RTS) classics. Xbox announced during its Tokyo Game Show 2024 presentation that StarCraft: Remastered and StarCraft 2: Campaign Collection will be available on PC Game Pass and Game Pass Ultimate very soon.

The reveal was delivered by Microsoft Gaming CEO Phil Spencer, who appeared on the virtual stage in a StarCraft T-shirt. Spencer delivered a series of quick announcements before capping off his appearance by stating that the two games will hit Game Pass on November 5.

Read more