Skip to main content

Ubisoft Montreal replaces studio head Yannis Mallat after misconduct allegations

Ubisoft appointed long-time executive Christophe Derennes to replace Yannis Mallat as the head of the company’s Montreal studio after allegations of misconduct. Derennes was previously the executive vice president of production at Ubisoft Montreal.

“Derennes has immense expertise in production management in his 25 years with Ubisoft and has been a source of daily support for development teams in the creation of our games and helped make them into the great successes of which we are all proud,” Ubisoft said in a statement.

Recommended Videos

In June, several stories of misconduct, abuse, and sexual harassment surfaced and were shared widely on social media, causing a “structural shift” in the company. Ubisoft Montreal is responsible for several blockbuster Ubisoft titles, including games in the Far Cry, Prince of Persia, and Assassin’s Creed franchises.

Derennes, in an email correspondence obtained by Jeux.ca, said that he will try and put things in place to ensure “greater diversity at all levels of the studio,” and that by the end of the year he wants “greater parity in the management team.”

Christine Burgess-Quemard, the executive director of worldwide production at the company, said that Mallat leaving “is difficult, but necessary given the magnitude of the problems raised in recent weeks at our studios in Montreal and Toronto.”

Burgess-Quemard will oversee Canada’s other Ubisoft studios in Winnipeg, Saguenay, Halifax, Toronto, and Quebec. There have been big changes in the company’s editorial and executive teams lately, with Ubisoft Chief Creative Officer Serge Hascoet, HR executive Cecile Cornet, and Mallat all departing.

Ubisoft co-founder and CEO Yves Guillemot took over as interim CCO to “personally oversee a complete overhaul of the way in which the creative teams collaborate,” Ubisoft said.

Last month, Ubisoft hired outside consultants to investigate the sexual harassment and abuse claims within the company, following the revelation that Assassin’s Creed: Valhalla creative director Ashraf Ismail stepped down “to properly deal with the personal issues in my life.”

“Concerning recent allegations raised against certain Ubisoft team members: We want to start by apologizing to everyone affected by this — we are truly sorry,” Ubisoft said in a statement. “We are dedicated to creating an inclusive and safe environment for our teams, players, and communities. It is clear we have fallen short of this in the past. We must do better.”

Digital Trends reached out to Ubisoft Montreal about the change but did not immediately hear back. This story will be updated when we do.

Jon Silman
Former Digital Trends Contributor
The best gacha games in 2024
Wuthering Waves character illustrations.

Whether you're familiar with or completely new to gacha games, there's a wide variety of options to choose from. From sci-fi to fantas, and even dress-up games, gacha appeals to a wide audience, and you're sure to find the right game for your taste.

But what does 2024 have to offer? While some of the best gacha titles have just been released this year, others are older and still widely popular. If you're looking for the best gacha game to get into, you should find what you're looking for in the list below.

Read more
How to stealth kill in Stalker 2
Key art for Stalker 2. A character in a lit-up gas mask and a gun on their back.

It won't take long before The Zone teaches you one very important tip for surviving in Stalker 2: Heart of Chornobyl, which is to avoid fighting whenever possible. You can only carry so many resources, and prolonged fights can leave you with almost nothing left. And that's if you even manage to survive. There are some fights you just can't get around, though, but going in guns blazing isn't the best strategy. There's a handy stealth kill mechanic in Stalker 2, but you won't find it in any of the tutorials.
How to stealth kill in Stalker 2

You have the ability to stealth kill right off the bat, though it is not something the game will ever explain or tell you. It works how you would think, but is tricky enough to pull off that you might not think it's possible even if you try the right thing.

Read more
Game spending is up — and you can thank Call of Duty: Black Ops 6
A soldier shooting a beamshamsher in Black Ops 6.

Most of us knew that Call of Duty: Black Ops 6 would be one of the biggest games of the year, but it's so big that it's doing a lot to boost games sales across the U.S.

This information comes from Circana (formerly NPD Group), which publishes a monthly report on U.S. video game spending. According to analyst Mat Piscatella, spending on hardware, software, and accessories was up 10% in October compared to the same time last year, and the spike was "primarily" driven by the release of Black Ops 6. Non-mobile video game subscription service spending was also up by 16%.

Read more