Skip to main content

Pics reveal a surprisingly compact console for Project Scorpio’s brawny hardware

xbox project scorpio development kits dev kit
Gamasutra
Project Scorpio is shaping up to be the most powerful game console ever created, but that apparently won’t mean that it’ll sport the same form-factor of the VCR-like original Xbox One. New images of Scorpio development kits show a console that is remarkably tiny given its horsepower.

Gamasutra was able to take pictures of the Scorpio development kit during a recent trip to Microsoft, and the console appears to be of very similar size to the Xbox One S released last year. Though the system is still subject to change, its white top, black bottom — which sports large fans on the side — and even the location of the power button are almost identical to the S. The development kits’ design could certainly vary from that of the retail Project Scorpio, however.

Recommended Videos

The development kits are able to transfer full builds of games “six to seven times faster” than what was previously possible on the Xbox One, according to The Coalition technical director Mike Rayner. A 45-minute transfer process can now be done in “a couple of minutes,” and the high-speed transfer cable that expedites this process will also work with original Xbox One and S development kits.

Like with the original Xbox One, a retail-edition Project Scorpio will also be capable of being converted into a development kit, but it will not be as powerful as the dedicated kits that Gamasutra was shown — those are limited to first-party studios and those partnered through one of Microsoft’s third-party programs. The kit comes with double the RAM of the retail unit — 24 GB of DDR5 — as well as a 1 TB solid state drive.

Project Scorpio is expected to launch this holiday season, and will deliver 4K games at 60 frames per second and improved performance on 1080p displays.

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Valve takes stern stance on season passes and DLC in new guidelines
The Steam Deck OLED on a pink background.

Valve is taking a stance against season passes on Steam, implementing new guidelines for developers that'll force them to be clearer about what's in season passes and offer refunds if those plans change.

"If you aren't ready to clearly communicate about the content included in each DLC AND when each DLC will be ready for launch, you shouldn't offer a Season Pass on Steam," Valve wrote in the documentation.

Read more
There’s a horrific beauty in Stalker 2: Heart of Chornobyl’s bugs
A mutant with a split jaw screams in Stalker 2.

I was still getting my bearings in Stalker 2: Heart of Chornobyl as I searched an abandoned building in the dead of night. Using my pitifully dim flashlight to scan the faded walls and floors, I hit a dead end and turned to retrace my steps back outside and onto the critical path. That's when I saw something curious: A box was falling from nowhere in particular to the ground. I noted that the room was littered with boxes and other refuse upon entering, but they were all scattered on the floor. Seeing one falling for apparently no reason startled me, but I calmed myself thinking it was a simple physics bug that crops up fairly often in giant open-world games such as this. Stalker 2 already had a reputation for being buggy, after all.

Not five minutes later my expectations flipped on their head when I watched a can lift itself off a table, hover for just a moment as if to mock my previous assumption, and then hurl itself at me and knock out a chunk of my health. That was not a bug despite it appearing exactly like one I had encountered in many games prior. This was an invisible enemy known as a Poltergeist whose invisible nature and method of attack mimicked what a typical bug looked like. Suddenly, I had to question my instincts whenever I came across something unexplainable. I couldn't take anything for granted and that distrust in myself added a new layer of horror.

Read more
3 new Xbox Game Pass games to play this weekend (November 22-24)
A cockpit view in Microsoft Flight Simulator 2024.

While November has been a quieter month for Xbox Game Pass, this week saw three games launch on Xbox to the benefit of Game Pass subscribers. One is the latest entry in Microsoft's longest-running video game series, another is the long-awaited sequel to a supernatural horror cult classic, and the last one is a popular fantasy MMO that has finally made its way to Xbox Series X/S with bonuses for Xbox Game Pass subscribers. If you have an Xbox Game Pass subscription, but aren't sure what you should be playing this weekend, these are the three most obvious choices.
Microsoft Flight Simulator 2024
Microsoft Flight Simulator 2024 – Xbox Games Showcase 2024

Before Microsoft started releasing video game consoles, it made flight simulators. This storied hardcore flying simulation franchise is getting a new entry this year, aptly named Microsoft Flight Simulator 2024. The latest entry in the Microsoft Flight Simulator series builds upon the strong foundation of its revival in 2020. Microsoft Flight Simulator 2024 not only sees improved environmental simulation, visuals, and physics, but lots of new content as well. There are now missions where players can participate in aerial firefighting, search and research, and more. While the appeal of simulators like this one is someone niche, those looking for a new flight simulator will adore this game.

Read more