Skip to main content

Firaxis has big plans for XCOM 2, and that’s why it’s PC-only

xcom 2 pc exclusive
Firaxis
When XCOM 2 comes out this November, it will only be available on Windows, Mac, and Linux. This came as a surprise to a lot of people, sine Firaxis’ previous XCOM released simultaneously for Windows, Xbox 360, and PlayStation 3, and was subsequently ported to Mac, Linux, iOS, and Android. Isn’t going from more to fewer platforms the opposite of how things generally work?

It is less surprising when you consider that Firaxis, the home of Sid Meier’s venerable Civilization series, has been — with few exceptions — a stalwart PC-first developer for 20 years. XCOM creative director Jake Solomon explained to IGN that the decision to focus exclusively on PC for the initial release was in order to play to the studio’s strengths.

Recommended Videos

“When we looked at what we wanted to do with the sequel, we had all these very, very ambitious goals. To do that, we had to use all of our studio expertise … and our expertise here is PC. That’s our home, and that’s where we’re really comfortable.”

Please enable Javascript to view this content

Among those ambitious plans? High-fidelity character models, more convincing, physics-based environmental destruction, and procedurally-generated levels. Developing for three or more platforms simultaneously would majorly complicate Firaxis’ ability to achieve these goals.

Another major consideration that no doubt factored into the decision is that XCOM 2 will feature robust mod support on release, which is obviously not possible for console versions. Community-developed mods like Long War have been a major factor in the previous XCOM‘s longevity. Firaxis’ flagship, Civilization, has remained near the top of Steam’s charts for years because of the replayability and engagement the modding community gives it.

Solomon won’t rule out the possibility of console ports at some point in the future. The PlayStation 4 and Xbox One are almost certainly capable of running XCOM 2, but they are really not a consideration at the moment. “We’re certainly not opposed to that, but I can assure that’s something we’re not even discussing yet.”

Realistically, I would put money on XCOM 2 coming to PS4 and Xbox One at some point in 2016. How do you guys feel about the (initial) PC exclusivity? Are you happy to see Firaxis playing to its base, or do you feel left out in the cold?

Will Fulton
Former Digital Trends Contributor
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
23% of PC gamers probably can’t play Alan Wake 2. Here’s why
Alan looks surprised in Alan Wake 2.

We've known for months that Alan Wake 2 will be one of the most demanding games on PC, but new details show just how taxing the upcoming title from developer Remedy will actually be. According to a now-deleted tweet from a Remedy employee, somewhere around 23% of PC players won't be able to play the game.

To be clear, the employee didn't say that number explicitly. In response to the outcry over the Alan Wake 2 system requirements, the employee shared that only cards with mesh shaders are officially supported, meaning any Nvidia 10-series or AMD RX 5000-series GPUs or older aren't officially supported.

Read more
Control 2 is in development and it’s coming to PC and current-gen consoles
Control main protagonist

Remedy Entertainment has officially announced that it is working on Control 2 and has signed a co-development agreement with 505 Games. It will launch for PC, PlayStation 5, and Xbox Series X/S.

The sequel to 2019's Control will have an initial development budget of 50 million euros and utilize Remedy's proprietary Northlight Engine. The game is currently in its concept stage and Remedy will publish it on PC while 505 Games will do so on consoles.

Read more
Why DisplayPort 2.1 could become a big deal for PC gaming in 2023
Cable management on the Samsung Odyssey Neo G8.

DisplayPort 2.1 became a much bigger talking point than expected when AMD revealed its upcoming RX 7900 XTX and RX 7900 XT GPUs. It's the latest standard from DisplayPort, a revision to the 2.0 spec released in 2019, and it's a natural inclusion for next-gen GPUs. There's just one problem -- Nvidia's behemoth RTX 4090 still uses DisplayPort 1.4a.

Although the 1.4a spec is still more than enough for most people, the inclusion of DisplayPort 2.1 does give AMD an advantage this generation. No, I'm not here to sell you on 8K gaming -- in some parts of the world, 8K may not even be possible -- but for a crowd of competitive gamers and VR enthusiasts, DisplayPort 2.1 could mark a major shift.
An update four years in the making
The EVGA RTX 3050 XC Black includes three DisplayPort connections and a single HDMI. Jacob Roach / Digital Trends

Read more