Skip to main content

Limbo hit Xbox Live Arcade before PlayStation Network because Sony wanted to keep IP

Image used with permission by copyright holder

The reason OUYA, Boxer8’s proposed $99 Google Android game console, sounds so appealing to video game developers in comparison to Microsoft’s Xbox 360, Sony’s PlayStation 3, and Nintendo’s platforms is that it’s a conduit to living room players without restrictions. Restrictions abound on Microsoft, Sony, and Nintendo’s devices, something that isn’t likely to change on the next round of consoles. The size of games like Oddworld: Stranger’s Wrath keeps them off of Xbox Live Arcade. Nintendo’s byzantine submissions process has killed releases like La Mulana on WiiWare. On Sony’s machines? It’s the company’s insistence on taking ownership of developers’ intellectual property.

Speaking at the Develop conference, Pete Smith of Playdead said that his studio’s eerie indie hit Limbo was at one time going to be a PlayStation Network exclusive. It certainly fits with Sony’s stable of independently developed downloadable titles. The grim and subtle game is of a piece with Sony-backed titles like Journey and the PixelJunk series. Limbo eventually went to Microsoft’s Xbox Live Arcade well before Sony’s PlayStation Network. Why? Because Sony wanted to keep the IP.

Recommended Videos

“I maybe shouldn’t say this, but we had issues when we were trying to sign Limbo because of the IP,” explained Smith. “There are obvious benefits to keeping [IP], but also to giving it up: You’re way more likely to get the deal. Remember: 100 percent of nothing is still nothing. A publisher is much more likely to commit to marketing and merchandising if they own the IP. Sometimes all we want is protection so [devs] don’t make a game, finish it then go to one of our rivals. We look at IP on a case-by-case basis. With a bit of common sense, you can find common ground.”

Smith’s words carry a certain logic; thatgamecompany’s Journey became the fastest-selling PlayStation Network game ever when it released in March, but that game had the full might of Sony’s international marketing machine behind it, guaranteeing promotion to press, directly to consumers through the PlayStation 3’s most visible advertising slots, and broader mainstream media coverage.

That support put thatgamecompany on the map as much as Jenova Chen’s signature ethereal style as evidenced in previous PlayStation exclusives from the studio like flOw and Flower. Eventually though, it seems that greater control of intellectual property is more appealing. thatgamecompany did not renew its exclusive contract with Sony upon completion of Journey, seeking a broader audience and greater control of IP on different platforms.

Greater support of digital distribution isn’t the only thing console makers need to embrace to survive. They have to fundamentally change their relationships with developers.

Source: Edge

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Apple’s foldable iPhone might serve a price shock
Conceptual foldable iPhone running Notes app.

Apple’s foldable iPhone project has so far remained in the realms of consumer tech imaginations. However, from time to time, we hear industry insiders and analysts dropping a few nuggets of information about it. The latest such prediction comes from Ming-Chi Kuo, and it’s not a good one.

In his latest investor note, Kuo has given an expected price range of roughly $2,000 to $2,500 for Apple’s book style folding phone. For comparison, Samsung’s latest and greatest foldable phone, the Galaxy Z Fold 6, carries a price tag worth $1,900.

Read more
Foldable iPhone leak predicts a stunning phone worth the long wait
Concept render of a foldable iPhone.

Apple’s absence from the foldable phone market has been quite conspicuous, if not alarming. The likes of Samsung are into their seventh year of pushing foldable phones, while almost every major Chinese brand has done remarkable work, as well.

It seems the long wait for a foldable iPhone might be worth it, assuming you have the patience to stay put until 2027.

Read more
Google’s Pixel Camera has a killer new feature for streamers
A person holding the Google Pixel 8, showing the camera.

New abilities are coming to Google Pixel phones as part of the March 2025 features updates, with the latest version of Pixel Camera beginning its rollout. Users can look forward to an updated astrophotography mode, and those with newer devices have access to a remote camera capability as well.

Pixel Camera 9.0 has begun its rollout, according to 9to5Google, though it might be a while before you see the update on your device as these feature rollouts typically take some time to reach all users. The popular astrophotography mode which allows users to take photos of the night sky, including views that would normally require specialist camera gear to capture, is getting a facelift with an animation mode during capture. This option is enabled by default but can be toggled in the Settings > Advanced screen.

Read more