Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Pure McCartney VR is like standing in a musical pop-up book of Paul’s brain

The Beatles took the world on a Magical Mystery Tour in 1967. In 2016, Paul McCartney is removing the mystery and the tour, while bringing fans into the magic behind his favorite solo songs. On Tuesday, virtual reality company Jaunt and Paul McCartney are debuting Pure McCartney VR, a six-part documentary series featuring the legendary Beatle sharing stories behind his songs in virtual reality.

See here to stream Paul McCartney’s latest self-titled album of greatest hits

Pure McCartney VR will allow fans to visit McCartney’s home studio while a digital version of the 73-year-old singer/songwriter details the nuanced stories behind six of his most famous solo recordings. The songs being featured are Dance TonightComing Up, My Valentine Part IMy Valentine, Part IIMull of Kintyre, and Early Days. The Dance Tonight and Coming Up episodes are available today on the Jaunt app, with My Valentine I premiering next week. 

Recommended Videos

McCartney is taking fans behind the scenes of his solo catalog in anticipation of his upcoming 67-song compilation album Pure McCartney. The album will feature songs spanning McCartney’s entire 45-year solo career. The Pure McCartney compilation album comes out on June 10.

Please enable Javascript to view this content

Directed by American History X director Tony Kaye, Pure McCartney VR feels like you have been transported into a pop-up book that has been inserted into a recording studio. When McCartney plays notes on the mandolin while describing the process of making his 2007 song Dance Tonight, a music sheet with the notes being played pops out in front, on the side and above you as he strums his fingers along the strings. When McCartney says he and his daughter danced around to the song, the words  “foxtrot” and “swing” pop out in papier mache form.

The episode on his 1980 hit Coming Up — a song McCartney played every instrument on — employs similar visual cues to keep fans’ attention. With the Coming Up music video playing next to McCartney sitting at a drum set, pictures of people who inspired the characters McCartney played in the music video quickly flash right in front of you, along with random multicolored stripes. The episode ends with fans being encircled in a constantly changing series of archival photos of McCartney.

Paul McCartney Jaunt VR
Image used with permission by copyright holder

In the same way McCartney and the Beatles made recording techniques such as artificial double tracking standard in the music industry, McCartney has been a pioneering artist in virtual reality. In November 2014, McCartney teamed up with Jaunt to release one of the first virtual reality live performance recordings for his performance of 1973 Wings song “Live and Let Die” at San Francisco’s Candlestick Park.

Each episode of Pure McCartney VR can be accessed in the Pure McCartney section of the Jaunt app and will premiere each week until June 14.

Here is the full schedule of Pure McCartney VR episode releases:

  •        Tues, 5/24 – Dance Tonight
  •        Tues, 5/24 – Coming Up
  •        Tues, 5/31 – My Valentine, Part I
  •        Tues, 6/7 – My Valentine, Part II
  •        Fri, 6/10 – Mull of Kintyre (Day of PURE McCartney album release)
  •        Tuesday, 6/14 – Early Days
Keith Nelson Jr.
Former Digital Trends Contributor
Keith Nelson Jr is a music/tech journalist making big pictures by connecting dots. Born and raised in Brooklyn, NY he…
What is spatial audio? The 3D sound experience fully explained
Person listening to spatial audio using Apple AirPods Max headphones.

Since Apple added “spatial audio” to the Apple Music streaming service and the AirPods family of wireless earbuds and headphones in 2021, it feels like you can’t read about new audio products or services without running into that term. And just a few short years later, it’s seemingly everywhere.

This has led to a lot of misconceptions about what spatial audio is, how it works, and why you need to hear it for yourself. People often ask, “If Apple created spatial audio, why are other companies claiming they do it, too?” The answer is that Apple didn’t create it, and you certainly don’t need to own its products to experience spatial audio.

Read more
How to download music from SoundCloud on desktop and mobile
Soundcloud Interface on a Macbook.

If you’re a huge music fan, you’ve probably combed through the many playlists, artists, and albums of your Spotify or Apple Music subscription. But what about all the indie artists of the world? Some music-streaming platforms are better than others at celebrating the
‘unsung gem’ acts, but one of the most reliable forums for new, off-the-grid tunes is SoundCloud.

Founded in 2007, SoundCloud has always prioritized music that’s a bit under the radar. With over 320 million tracks in its library, the platform will even let you download a majority of its songs and albums.

Read more
The best kids headphones of 2024: for fun, safety, and sound
Two kids using the Puro Sound PuroQuiet Plus to watch something on a tablet.

Kid-friendly consumer tech is all the rage these days, so it’s no surprise that there’s an entire market of headphones designed exclusively for young ones. But when we think “kid-friendly,” sometimes we imagine products that are built to be a bit more throwaway than their adult counterparts. That’s not the case with the products on our list of the best headphones for kids, though.

We want our child-tailored headphones to include parental-controlled volume limiters, to ensure our children aren’t harming their eardrums. Pretty much every entry on our list checks this vital box, but we also wanted to point you and yours toward products that offer exceptional noise-canceling, built-in mics for phone and video calls, and long-lasting batteries for schooldays or a long flight.

Read more