Moises Taveras is a writer who has been around the block. You might've read his work over at Kotaku, Paste Magazine, and GameSpot, but those are just his most frequent haunts. He previously appeared in publications like Waypoint and Fanbyte, and has been writing about games in one way or another for the better part of a decade. His aim is to find the still-beating heart underneath all the branching dialogue, skill trees, shaders, and open-ended level design of modern games, and connect it to the human experience, especially through the lens of ethnicity and interpersonal relationships. How well does a Bad Bunny emote in Fortnite capture the Latin-American experience? How might a game like Citizen Sleeper perfectly reflect the downfall of X? He hopes something he's written has touched someone the way that writing moved him to tears or laughter growing up. If not, he promises to keep trying.
In a previous life, Moises was majoring in Journalism and Media Studies at Brooklyn College where he helped found the Brooklyn College Vanguard, and eventually helped lead the school paper as managing editor before departing for the cutthroat world of freelance games journalism. He likes his games big and loud (Destiny 2), small and quiet (Transistor), and a mix-and-match of the aforementioned adjectives, like Hollow Knight and Bloodborne. Bouncing between these extremes leaves him feeling about as dizzy and drained as you might expect, but still he persists for the love of the game.
Moises is based in Brooklyn, New York where he intends to remain until the sea rises up to claim him. When he isn't playing games or writing about them, he's often attending shows for bands he's barely heard of or screeching into a microphone at karaoke. His go-to song is "The Middle" by Jimmy Eat World or anything from the High School Musical catalog.